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Topic:Shout out and be heard Season I-- Best Guide, Tips and tricks
Apr 14, 2008 1:07 am
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daimon_hunter
 
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Reply your Guide, Tips and tricks here, the WYD offical will select the winners out.
The winners will receive 50 million gold and 5 laktorerium powders as prize.

Shout out and be heard


More infomations
Read the general contest topic here:
http://forum.mmosite.com/topics/270/200804/14/83,1.html
This post has been modified on Apr 14 , 2008 01:34:54 AM by daimon_hunter.



Hope everyone have a good time in MMOsite Kingdom.

Now I'm working on a new forum to all MMOsiters. I wanna make a forum that everyone come here as login in a Web based MMORPG. Also make everyone like stay here and share their feeling in game or in real life.

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Apr 14, 2008 3:40 pm
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HelloweenFK
 
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Game: With Your Destiny Global
TUTORIALS FOR CLASSES WYD
DOUBT THAT CHARACTER CREATE OR HOW LEVEL UP IT?
READ BELOW ...

STATUS

Force: Influence in physical harm. (3 points Each damage = 1)
Intelligence: Influence in magic damage.
Dex: Influence in speed of attack and evasion. (Each 5 points =
1% speed of attack, each 15 points = 1% of Chance to Evade)
Constitution: Influence on the increase of HP. (Each 1 point = 2 HP)

CLASSES

1 - Transknight:

1.1 - Trans:

At the beginning the Trans TK is not much fun, because attack is low, but from the 250 level it starts to become a powerful warrior. It is great for PVP, it has good and great harm HP. Look achieve the 8 th Skill of Trans (Critical Armor) because of the great increase of Defense and Critical.

Distribution points:

Force Put the most you can.
Intelligence 1 ~ 40.
Destreza 300 ~ 350.
Constitution 200 ~ 350.

Note: Intelligence you only need to use your Buffs, it is optional for points here.
Note: With Skill Possuído (Trans), you earn a good amount of Constitution and HP, but it is good to invest some of the points in Constitution.

Maximize Learning Arma this in second.
Trans Maximize it first.
Faith that Maximize in third.
Magic only put points here, if the others are at max.

Skills:

1 st Two Hand Master(if u will use two weapons) (Trans)
2 nd Assault (Trans)
3 of Growth (Trans)
4 th Combat Sensibility (Trans)
5 th Aura Of Life (Faith)
6 th on: Take the rest of the Trans Skills, to get their Eighth Skill (Critical Armor).

Note: It is not necessary to follow this order.

Set:

Weapon Even the 150 level look use two swords (one in each hand).
When can use a Solaris or Mjolnir, use (Preferably +6 or more).
Use an Helm to add Defense and speed.
Use armor to add armor Damage and Critical.
Use breast and pants with add Damage/Critical.
Use gloves to add Damage/Defense.
Use boots and boots with add Damage/Skill.
Amulets Use amuletos to add Damage.

Note: Use itens with critical of at least 6.0 basis.

1.2 - Faith:

very good to do in Mortal because he got great deffense and damage, We must take the 8 th Skill destination as soon as possible, because it takes considerable damage. Recommended create God TK Faith. Great for PVP. (get great damage to monsters well).

Distribution points:

Mortal Force: The sufficient to use weapons and set.
God: None.
Intelligence The maximum you can.
Dex 200 ~ 350.
Constitution 300 ~ 400.

Learning Weapon Leave that for last.
Trans Maximize this second.
Faith Maximize it first.
Magic Place points here only when Trans and confidence are on the High.

Skills:

All Skills of Faith.
Take a skill when you can Growth (Trans).

Set:

Weapon Use a spear, with add Magic
Use helm to add Defense and Attack Magic.
Use armor to add armour Defense and Attack Magic.
Use breast and pants add Defense and Attack Magic.
Use gloves to add Defense Attack Magic.
Use boots and boots with add Attack Damage Magic.
Use amulets to add Magic.

1.3 - Magic:

They are also great for PVP, it has high damage, high defence and a large HP. get great damage also of monsters. They get to take the stress higher.

Distribution points:

The Force enough to use weapons and set.
Intelligence The maximum you can.
Dex 200 ~ 350.
Constitution 300 ~ 400.

Learning Weapon Leave that for last.
Trans Maximize it with Faith.
Faith Maximize it with Trans.
Magic Maximize it first.

Skills:

Take Growth (Trans) when you can.
Take Rescue (Faith) also, to help in Defence.
All Skills of Magic.

Set:

Weapon Use a spear, with add Magic.
Use an helm to add Defense and Attack Magic.
Use amor to add armour Defense and Attack Magic.
Use breast and pants to add Defense and Attack Magic.
Use gloves to add Defense Attack Magic.
Use boots and boots with add Damage Magic.
Use amulets to add Magic.

2 - Foema:

2.1 - Battle (Special):

It has good damage, are the best at the beginning of the game, but are certain difficulties in take higher in relation to other classes. The 8 th Skill (Cancellation) is a great help in PVP, but not used for hunting. This class has the ability to increase the skills of the other with his Buffs (damage, defense and points of skill).

Distribution points:

Force The maximum you can.
The Intelligence enough to use set.
Destreza 400 ~ 600.
Constitution 200 ~ 300.

Note: With Skill Control Mana (Magic), you earn a good amount of HP.

Maximize Learning weapon this in second.
White Maximize it in third.
Black Magic Place the remainder.
Special Maximize it first.

Skills:

1 st Magic Shield(Special).
2 nd Haste (Special).
3 º Magic Weapon (Special).
Tap 4 Skill Amplify (Special).
5 of Control Mana (Special).
6 th Heal (White).
7 th Cure (White).
8 ° The rest of Magic Special to catch the 8 th Skill (Cancellation).

Set:

Use a weapon to attack in distance, or Two Axes for greater damage, but next attack.

Use an Helm to add Defense and speed.
Use armor to add armor Damage and Critical.
Use breast and pants with add Damage Critical.
Use gloves to add Damage Defense.
Use boots with add Damage Skill.
Use amulets to add Damage or HP.

2.2 - Foema Black:

Great for PVP and hunted. They get to be good take on higher due to the HP little at the beginning. They need large investment, but worth the penalty.

Distribution points:

Mortal Force: The sufficient to use weapons and set.
God: None.
Intelligence The maximum you can.
Destreza 300 ~ 350 (To be good evasive, since HP is not high).
Constitution 300 ~ 400.

Learning Weapon Leave that for last.
White Maximize it in third.
Black Magic Maximize it first.
Special Maximize this in second.

Skills:

Take all the Skills of Black Magic (not take Attack of fire, at the beginning).
Take also when you can:
1 º Magic Shield (Special).
2 ° Skill Amplify (Special).
3 of Control Mana (Special).
4 th Heal (Sacred).

Set:

Use a staff of two hands (with add Attack Magic).
Use an Helm to add Defense and Attack Magic.
Use armature to add Defense and Attack Magic.
Use breast and pants to add Defense and Attack Magic.
Use gloves to add Defense Attack Magic.
Use boots with add Magic Power.
Use amulets to add Magic.

2.3 - Foema Blood:

This is a class of foema very difficult to overturn in PVP, got too much HP, excellent for war. Hard to hunt, but excellent for PVP.

Distribution points:

The Force enough to use set.
Intelligence 300 ~ 400.
Destreza 200 ~ 300 (Since HP is high, it is very interesting to spend many points evasion, but it is good to have something reasonable here).
The Constitution Maximum possible.

Learning Weapon Leave that for last.
White Maximize it first.
Black Magic Maximize it in third.
Special Maximize this in second.

Skills:

All Skill of White.
Posion (Special - helps a little to take the opponent HP).
Magic Weapon (Special - good at the beginning of the game because increases attack)
Control of mana (Special - bonus of large HP)
Skill Amplify (Special Magic).
Magic Shield (Special - Help in very Defence)
Haste(Special - Increases move faster)

Set:

Weapon Use one hand staff(with add Magic) + a shield.
Use helm to add Defence and Attack Magic.
Use armor to add Defense and Attack Magic.
Use breast with pants add Defense and Attack Magic.
Use gloves to add Defense Attack Magic.
Use boots with add Damage Magic.
Use amulets to add HP.

3 - Huntress:

Note: The three types of Huntress follow the same pattern of Build, only changes the sequence of the development of skills.

Has great damage, difficult to play at the beginning of the game, but we take higher are considered the best for PVP due to high critical and evasion.

Distribution points:

Force The maximum you can.
Intelligence Nothing.
Destreza 400 ~ 600.
Constitution 300 ~ 500.

Maximize Learning Arma it first.
Put the maximum in "a" of these three below, this increase after the other two in a balanced fashion.
Capture
Survival
Trade

Skills (Only the principal of each):

Survival Skills:
Enchant Frost;
Immunity;
Transfer armor class.
Try to catch Transfer armor class as soon as possible (Hint: Use equipment that will give you add Skill and ask for a foema to buff you).

Skills of Trade:
Two Weapon Fighting;
Coin armor;

Capture:
All are important.

Note: To get the 8 th Skill is necessary to the other 7 of the same lineage.

Set:

Use a weapon to attack in distance, or Two axes for greater damage, but next attack.
Use helm to add Defense and speed.
Use armor with add Damage Defense and Critical.
Use breast and pants to add Damage/Defense and Critical.
Use gloves or gloves with add Damage and Defence.
Use boots with add Damage and Skill.
Use amulets to add Damage and Critical.

Note: The breast and the pants must be critical of at least 6.0 .

4 - BeastMaster:

4.1 - Elemental:

Excellent for hunting, and great for PVP. Its main advantage is high defence. This is a good class for level up and get gold because of the power of their Skills for long reach and its evocations which act as distraction to their enemies, in addition to having a great power.

Distribution points:

Mortal Force: The sufficient to set and use weapons.
God: None.
The intelligence possible.
Destreza 300 ~ 350 (Since HP is low, it is highly advisable to spend many points evasion).
Constitution 400 ~ 600

Learning Weapon Leave that for last.
Elemental Maximize this in second.
Summon Maximize it first.
Nature Maximize it in third.

Note: This class must maximize Summon power first to mention many Condors that help much more than the magic of attack at the beginning.

Skills:

Summon:
Condor (Be this as the first Skills to handle);
Tiger (It attack high, very useful from the take 100 ~ 110).

Elemental:
Kiss of Salamander (Attacks by far, this way their summons will attack before the monster you attack);
voice of sylph (Great damage);
Anger of Gnome (Excellent damage);

Nature:
Man Bear (Skill Take this as soon as possible, for greater protection and HP);

After picking up all these Skills focus on the rest of Elementais Skills.

Set:

Weapon Launch (At the beginning of Skill to add, but in higher take for a change to add Attack Magic).
Use helm to add Defense and Attack Magic.
Use armor to add Defense and Attack Magic.
Use breast and pants to add Defense and Attack Magic.
Use gloves to add Defense Attack Magic.
Use boots with add Damage Magic.
Use amulets to add Magic attack.

4.2 - Summoner (Pure):

Excellent for hunting, and very bad for PVP (So forget PVP). It has little HP and good defence, is used only for hunting. This is a good class for level up and add gold, because it has the power to summon acting as his muscles, in addition to having a great power.

Distribution points:

Mortal Force: The sufficient to set and use weapons.
God: None.
The intelligence possible.
Destreza 100 ~ 200 (If you create this class, use only for hunting, it is advisable to use the points on Intelligence, to strengthen evocations).
Constitution 100 ~ 300 (If you create this class, use only for hunting, it is advisable to use the points on Intelligence, to strengthen evocations).

Learning Weapon Leave that for last.
Elemental Maximize it in third.
Summon Maximize it first.
Nature Maximize this in second.

Note: This class must maximize Summon power first to mention many Condors that help much more than the magic of attack at the beginning.

Skills:

All Skills, Summon (Not to be all, if not to buy the 8 th Skill Succubus), but focus on having at least Tigers and Condors.
Skills of Elemental:
Kiss Of Salamander (Attacks by far, this way your summons will attack before the monster you attack);
Elemental Protector (Bonus in defense);
Voice of Sylph (Great damage) (Optional);
Anger of Gnome (Excellent damage) (Optional);

Nature:
Man Bear (Skill Take this as soon as possible, for greater protection and HP);
Titan (When you have enough points, take this to replace human Bear).

Set:

Shield (main) and a Weapon of Dart (with add Skill is better).
Use helm to add Defence and Attack Magic.
Use armor to add Defense(or Defense and Attack Magic).
Use breast and pants to add Defence and Attack Magic.
Use gloves to add Defence Skill.
Use boots with add Damage Skill.
Use amulets with HP or add Attack Magic.

4.3 - Nature:

Poor to hunt, because only count with brute force. In PVP is not feared, but with a great investment can become a great lineage.

Distribution points:

The Force possible.
Intelligence Nothing.
Destreza 400 ~ 600.
Constitution 400 ~ 500 (BMs has little HP, so it is good for a considerable sum here).

Learning Weapon Leave it for second.
Elemental Maximize it with a Reminder.
Reminder Maximize it with Elemental.
Nature Maximize it first.

Skills:

All Skills for Nature.

Skills of Elemental:
Elemental Protector (Bonus in defence);
Waste (decrease the damage of enemies for a certain time).

Skills of Summons:
Only Condor (to help distraction) (Optional).

Set:

Two Weapon Axes (with add injury).
Use helm to add Defense and speed.
Use armor Damage/Defense and Critical.
Use breast and pants to add Damage/Defense and Critical.
Use gloves to add Damage Defense.
Use boots with add Damage Skill.
Use amulets to add HP or Damage.
Apr 14, 2008 3:51 pm
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WydianHealer
 
Identity: Civilian
Level:  Level 1 ( Private )
Posts: 2
Points: 63
MMO Gold: MMOGold 1G
Game: With Your Destiny Global
This is a guide Tried and tested 7 step Guide on how one can get to level 115 within 5-7 hours.

Step 1. The Basics
Firstly make a new character, I called mine AntManiac, and get ingame, the first are youll see is the "Training Area", Press 'I' for inventory, get your weapon and equip, in my case its a bow, (however having had made other characters i have a skull bow +5 in the storage area, so ive nipped out and grabbed that), if youve never played WYD youll notice a Small Square on the bottom of your screen labeled CC OFF, click it once, and your character will now auto attack, to make your character move simply click the next box 2 over and make it the one with TWO ARROWS GOING >>. (click once) Your now in auto attack mode. Magic users will have no skills yet so youll have to melee a bit.

Step 2. FREE POWER.
Youll see a Guy called Trainer Chief (remeber him youll need later, hes a reward guy for the last boss of this area) You can access him after level 35 by click on his name when he comes into range, beware go to far youll be warped out of the area) Ignore him for now, we want to find our new best friend called Cabungkle Wind. Click on him until he says, "You have got a continuos skill", this is fantastic you can run faster, hit harder, have better defence, a nice addition right (and you can use him outside the trainee area until level 70).

Step 3. Time to level
When your level 5 or so, Press "c" for character youll see STATS to the Left top, if your an Hunter youll need STR (DAM), DEX(AVOID), INT(MAGIC) CON(HP), I normally take all 4 to 10 then do the first weapons requirements), google youll find BUILDS here igamemania.com ok so back to the guide, look for the Crill, and Gremlin area, youll need to kill the first key holder named, GremlinDecoy, he will put a key in your inventory (Click 'I' to check inventory) Click onto FirstTrainer, and youll get a reward of 20 free HP potions that heal for 200. You can choose to stay in this area for a while and collect candles, 15-20 is fine, but for the sake of this guide spend around an hour.

Click on the gate to exit area 1 (FirstGate Key), and enter into area 2, walk around a bit youll see another Cabungkle Wind, click on him to restore that power, if you click on again it will just make the timer restart, even if you have a set still running.
Run up the path, through the water and find the Second Key boss called, GiantCrill, kill him for the 2nd Key, walk over to the SecondTrainer and youll get a update to your weapons stats. Click onto the Gate (Second gate Key) and enter into area 3. Walk up a bit more training as you go i am level 19 by this stage (yes im writing the guide as i go lol) Remember to update your stats as you go, im now level 23, and my stats are INT 35, DEX 73, HP, 30, STR 8. (str is needed but just not yet, and INT really is only required to load your buffs, youll know when u dont have enough INT it will say out of MANA.)

Also around level 30 youll get messages telling you such and such an item has arrived, to your storage, use this to guide your stat allocation.

Step 4. Upgrade Armor
Click on the ThirdTrainer, he will upgrade your weapon and armor, and give 5, Grade A replication, drag off an armor to you inventory and drag one of the replcation onto, it will change stats, put it back on your character, and repeat process, now onto the final area, click the gate labeled (Final Gate Key) and click on our friend Cabungkle Wind, now continue to level to the final area, find the guy called OrcWarrior, he will drop an item called, Orc Emblem, this you give to that guy i mentioned at the beginning (Trainer Chief) for a variety of options, stay here and level away collect heaps of those till level 35, dont wait until your level 36 to claim the reward, as some are XP WAX 3000XP each, He will say, "You are not a beginner anymore youll need this", check your inventory, things youll get are potions and a HP Jewel (Ruby of Carbungle, its 50 HP, and get equipted to the bottom right slot, on the inventory screen (onto your character)).

So around level 35 remember To exit this area easily, simply click ESC, and select (CHG CHAR), select your character and youll reload right next to the Trainer Guy, click on him to redeem reward. Reload your character around level 35, or else youll be kicked to town and will have to do the bridge trick to redeem the Emblems.


Step 5. Your not a noobie anymore, aka the big outside World.
Ok walk out of the area were the Trainer Chief is, over the bridge into town and locate our next friend, (if you havnt explored town please do, infact for Hunters playing this ill locate the skills guy for us and show you your options) Locate your skills guy, and select your skills as i said earlier igamemania igamemania.com has a selection of guides read one)
Ok ive located the Hunter skill person, called ForeLearner, stick to the right from where you are and walk around edge inside town, Youll see 3 chioces when you click on them, survival, trade and capture.
I always go Capture, Trade then Survival, ignore snick attack, as its mellee, and grab Dodge, and Another Soul, then press c and adjust your Capture to its max at this time, and then put the rest into Trade (or survival whatever way you wanna go).
Hunters are a complicated breed, as you need a certain amount of every STAT, but mainly by now you wont need INT anymore, so concentrate on 2 into STR, 2 into DEX, 1 into CON, and youll have a solid build, adjust it as needed by weapons and armor, but up till Grade D Armor STR is around DEX normally.

ok ill shut up now, once you got those head back to near the trainee area and locate, Griffin Master, click on him and select Spirit Guardia, (WYD cant spell Guardian). Hit confirm and your about to go for a ride on a Griffon.

Step 6. GET LEVEL 40.
Ok now we have to talk to our friend again Cabungkle Wind, and get those skills, and basicly wander around this area killing stuff till you hit level 40, youll notice Unicorns floating around, they do different things, once your LVL 40, look to the left of were u landed this is the unicorn for giving your Kutlas +3 item too, (unquip and talk) he will give you a new +5 Weapon in exchange, (which is handy till around level 150, when you get another weapon +5 given to you for free), then sell the old one you have for around 120,000 coins and make another trainee happy.

Other Unicorns give the +3 ashbow (behind the area you landed follow the fence around to the right a bit)
The other for Foemas is located a bit further along at Enion (follow the road) hes by a House, the area is swarming with Halforcs, press M (MAP) (if your lost to locate it). Hes called on the map Unicorn (Magic Cane).

Step 7. Once youve got that make sure you reload your character, and clear your inventory of junk, youll then want to make sure you have 5 or 6 candles in your inventory, and visit Griffin Master, click on him and select Spirit Guardia, Hit confirm and your about to go for a ride on a Griffon. Reload your skills from Cabungle Wind, and head over and locate A Grave Keeper, he will use your candle and warp you inside the graveyard. Beware this is on a 10 minute time limit, and people will kill steal you kill, its a game just get over it, youll soon be tougher and paybacks a bitch lol :). Youll get a Drop every so often, this drop gives 7000XP and 2000 coins (money money money). Basicly repeat this step over and over until level 115. Which should take you 4 or so hours of rinse and repeat.

*** Press X for Quest info, click tab 350 Quest. Watch the level requirements ***

Enjoy Friend and see you ingame.
Ingame im HungryHealer
Join AVALON on server 3, if you want a no bs kind, helpfull guild, (see arimas he rocks :P)
This post has been modified on Apr 14 , 2008 02:41:20 AM by WydianHealer.
Apr 20, 2008 12:32 am
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Tustar
 
Identity: Civilian
Level:  Level 1 ( Private )
Posts: 11
Points: 48
MMO Gold: MMOGold 0G
Game: With Your Destiny Global
What are Scraps and Powder for:

There are 2 types of Scrap: Oriharukon and Laktorerium

These 2 types of Scraps will make into Oriharukon Powder and Laktorerium Powder respectively.

Usage list for Powders:

+ Upgrade item: if i have a +0 pants, i can use powder and place on the item to make it +1

+ Hatch pet: yes similar way of usage but there is a delay timer.

+ Increase life of fairy and imp: simply place fate on them

*There is a chance you might fail an upgrade and only the Powder will disappear but not the item*

How to make Power from Scraps?

10 Scraps of the same kind can be made into a Powder.
To do so you need to have 1m gold and multiple of 10 Scraps of the same kind, go arzan talk to alchemist Jeffi, he will make Powder for you.

*A maximum of 6 Powders could be made for a fee of 1m gold regardless of how many Powders you make*

Upgrading items:

Simply place Powder onto the items (upgradeable) to upgrade them.

*Items must be equipped in order to upgrade them*

The difference between Oriharukon and Laktorerium Powder?

Oriharukon enables u to upgrade to a max of +6
Laktorerium enables u to upgrade from +1 to +9 and + 11

And also Laktorerium powder gives more chance to pass at lower upgrades as compared to Oriharukon powder

Things to take note in upgrading items:

+ There are 2 possible outcome during an attempt to upgrade:
upgrade successful: if you upgrade a +4 equipment, it will become +5

upgrade failed: your armor remains at +4 and the Powder is gone.

+ Higher the + on an item the harder to get a successful upgrade.

Personal guide for upgrading:

+ 0-+5: use Oriharukon
+ above +5 : use Laktorerium

You might ask why bother using Laktorerium at +5-6
The reason is due to the extra % given to pass.

100% success in upgrading:

Oriharukon = +0 to +2
Laktorerium = +0 to +4

Happy upgrading
Apr 20, 2008 12:33 am
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Tustar
 
Identity: Civilian
Level:  Level 1 ( Private )
Posts: 11
Points: 48
MMO Gold: MMOGold 0G
Game: With Your Destiny Global
Bonus Stats for +9 Equipment

+9 Weapons: Additional of 40 Physical Damage.

+9 Staff: Additional of 8% Magic Attack.

+9 Helm: NiL

+9 Armour: Additional of 25 Defence.

+9 Skirt/Pants: Additional of 25 Defence.

+9 Glove: Reduce the Casting Time by 1.

+9 Boots: Increase movement speed by 1.

Topic: Shout out and be heard Season I-- Best Guide, Tips and tricks

   

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