- a better X-Trap to stop the ridiculous number of botters
- removal of de-leveling
- update to the same version as Korea/Japan since were so far behind
- more benefits to squad leveling
- wide screen fix
- back items for people who kill Barons rather than having back items for people who kill people out of pvp and cash items which only are for fashion
- an option to reduce draw distance for range of sight on environment and not just monsters and players (fog of war?)
- Fast forward and rewind button on replays
- Hot key for individual auto-defend
- Hot key for follow and patrol
- Multiple formations rather than only having the standard triangle
- maybe bosses that are small rather than the standard gigantic
- Night/day environment effects with an official game clock
- Item mailing service
- More than one exit from each town (I know they are there but the warps need to be connected)
- Removal of the use of warp scrolls in towns or near heavy traffic areas (I don't like it when someone dies and than just immediately warps back)
- Removal of aggro from monsters that are 20ish levels or more below that character as it is common sense that kindergarten would not try to bully an adult or something like that)
- automatic stance switch when ammunition is exhausted in auto-defend mode (ex: Heaven or Hell becomes Back Guard when pistol ammo runs dry and your holding a sword)
- more costumes or at least hat items available to UPC's, Cash-shop and drops
- ability to add minor enchantments to costume items
- ability to buy a different non-costume outfit (SotNW)
- better market with longer sell times
- stance levels should get easier to level the higher the level the monsters is not harder and the higher the base level requirement is to learn the stance, the harder it is to level it
- a way to de-level skills to redistribute skill points
- colour customization for clothing/armor/weapons
- maybe a faster way to travel by being able to rent that wagon that is behind Leo that cannot be used in town and you cannot fight while on it but you are still vulnerable to monster and barons, just you move much faster than regular walking (or at least a bit faster than the skill Ramiro and Tiburon use)
- ability to fine tune the position of your poses
- ladders would be interesting on maps
- maybe a colony that is a castle or a cave
- more siege weapons
- Veteran stance for melee, spear, pistol, actual ranged rifle stance, dagger and support or at least a veteran-like skill that is obtained for certain veteran-less stances via quest
- environment effects on ranged weapons such as weapons not being able to fire through a solid wall, or how a wooden fence will reduce accuracy and damage slightly or how grass will reduce accuracy for at least stances that require you to kneel or crouch
- stance positioning effect on size modifier, kneel/crouch/sit should make characters small while certain other stances such as roof guard make you large
- ability to change your characters name for a fee
- a mounted class or a UPC capable of using a mount
- function for hair physics/realistic clothing movement
- function for wind and tumbleweeds
- a steal stance for stealing off monsters
- anti-mechanical spell or at least mechanical be included in the equation for people who tend to abuse dolls (3 Catherines with max dolls = massive DPS, same with turrets and traps)
- the ability to turn off chats rather than tabs
- the ability to use the empty skill hot key slots for more potions or equipment
- the ability to put equipment into the potion slots
- emotes would be nice
- functional backpacks (ex: lunch box, treasure chest, etc should increase inventory size and wings should increase walk speed minimally)
- all uniques should add + to a skill otherwise they lose out easily to elites
- there should be some uniques with +2 to skills
- at least 5 barracks
- more interactive barrack system
- ability to purchase a house including in cities and on maps with monsters which include a leo-wagon service (warp point, item housing, potion dealer/other support/utility items) and allow you to enter in and out freely and is directly connected to barrack and can be set as home point with 5 extra warp point spots that can only be accessed from home and the ability to warp other people in squad
- more blunt weapons maybe a blunt weapon stance
- maybe bow and arrow or crossbow unique weapons (kind of like the javelin and stave guard)
- the ability to not see through walls and undergound
- skills that require multiple characters to execute certain skills simultaneously
- combo skill bonus
- change in element when under an element effect (ex when frozen, the opposite element will more damage)
- size modifiers effect not only damage but also accuracy
- mailbox for offline private messages
- enchant chips that only add or remove stats (atkspd, defense, etc) OR bonus (elemental, stun, drain, etc)
- ability to evolve certain uniques via difficult quest
- certain uniques should have stat bonus' like +1 CHR, etc
- a way to set favorite group of characters
- character marriage system (can only marry different family, 1 marriage per joining of 2 families for only stock characters) with various partnership buffs/poses
- disposable throwing items such as grenades etc
- ability to revive using a disposable item with 1 hp 0sp with ridiculous load times on 1 character
- stance exp cards
- clan storage system which is free to view and items placed in are free to be taken out and sold/what not but leader/vice can set items to be temporarily borrowed for a set timer and cannot be sold/traded and will automatically returned to storage
- make cafe areas be usable for sitting and chatting in a more comfortable environment (chat rooms) where you can order food/drink for a minimal fee for cosmetic purposes
- ability to freely use change rooms in character creation for costume/weapon viewing (even when you don't own any)
- monster tamer UPC who specializes in amber and spinelle usage/controlling
- special quest for just 1 or 2 characters rather than 3
- multiple types of ammunition with different types of stats/dmg
- make maps where you can only see absolute minimum distance and can only increase distance by lighting lamps via fire spells/guns
- ultra rare rings that give +1 to the stance
- all stances should affect walking speed (heavier the equipment, slower you move)
- special buff for leader of family
- a skill that can either reduce knockdown/hold time
- skills that can be used to counter skills when pressed at correct time
all i can think of for now