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Spectator Mode Patch Notes

May 1, 2012 7:26 am
Spectator Mode!

Spectate your Friends
Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
Easily identify friends you can spectate by the eye icon near their name
Featured Games
The landing page will now host featured games that anyone can spectate
Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
Games cycle at regular intervals so be sure to check back often
Directed Camera
Implemented a directed camera mode that will automatically follow the action in game!
The camera will seamlessly jump between champion fights and other critical moments
Interesting events like Champion kills will be prioritized
When multiple Champions are on the screen, the camera will automatically adjust to include them
Timeshift Controls
Spectators can now jump around the timeline of a live game to watch past events!
Replay events in slow motion to review action-filled moments
Spectators can now actively fast forward through the game
Spectator announcer coverage will now report more events
Updated spectator UI elements to respect colorblind mode
New Skins in the Store

Frostblade Irelia
Rune Wars Renekton
PVP.net v1.59

Added a new image for ignored Summoners in the buddy list
Fixed several display inconsistencies when using Summoner Name Change
Summoners must now be level 5 to talk in public chat rooms
Level 1 summoners will still be able to join with read-only access
Pending a hotfix, only game creators can invite players to games
PvP.net Store

Added an indicator to show owned rune content when attempting to purchase a new rune
Rune purchases past the usable rune limit will now be prevented
League of Legends v1.0.0.139

Alistar

Now gains 1.25 Magic Resist per level
Amumu

Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
Now gains 1.25 Magic Resist per level
Annie

Base Health increased to 460 from 424
Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
Molten Shield
Fixed a bug where Molten Shield returned damage to turrets
Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
Mana cost reduced to 20 from 25
Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50
Blitzcrank

Updated playing against tips
Cho'gath

Movement Speed increased to 320 from 315
Dr. Mundo

Burning Agony
Now has a short cooldown upon activation (to avoid accidental disabling)
Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
Sadism
Cooldown increased to 75 seconds from 65 seconds
Graves

Fixed a bug where using a ward could break Buckshot's sound
Irelia

Base health increased to 546 from 515
Health per level increased to 90 from 85
Base health regen per 5 increased to 7.5 from 6.5
Base damage increased to 59.3 from 56.3
Jarvan IV

Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
Jax

Fixed a bug where Counterstrike was stunning through spell shields
Kog'maw

Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%
Lee Sin

Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds
Leona

Now gains 1.25 Magic Resist per level
Lulu

Glitterlance
Ability power ratio reduced to 0.6 from 0.7
Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
Updated Wild Growth tooltip to reflect knock up ability rather than knock back
Malphite

Fixed a bug where Polymorph was interrupting Unstoppable Force
Master Yi

Meditate
Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
Highlander
Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
Duration changed to 8/10/12 seconds from 6/9/12 seconds
Miss Fortune

Bullet Time now deals physical damage
Double Up secondary target damage increased to 120% from 115%
Nocturne

Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
Nunu

Added a range indicator to Absolute Zero
Now gains 1.25 Magic Resist per level
Olaf

Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds
Ryze

General
Base attack damage increased to 52 from 49
Base missile speed increased to 2400 from 1400
Recommended items updated on The Crystal Scar/Summoner's Rift
Animations updated for Overload, Rune Prison, and Spell Flux
Overload
Mana ratio reduced to 6.5% from 7.5%
Ability power ratio increased to .4 from .2
Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
Range reduced to 650 from 700
Rune Prison
Mana ratio reduced to 4.5% from 5%
Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
Spell Flux:
Added a 1% mana ratio
Missile speed reduced
Bounce radius increased to 400 from 375
Spell Flux now prioritizes enemy champions over Ryze
Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
Desperate Power:
Passive mana component removed
Active now adds 35/45/55 movement speed
Singed

Base Health increased to 487 from 448
Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
Sivir

Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
Soraka

Starcall
Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
Infuse will no longer target allied minions
Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125
Swain

Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
Talon

Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
Base armor increased to 20.5 from 18.5
Taric

Now gains 1.25 Magic Resist per level
Udyr

Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220
Volibear

Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
Warwick

Hungering Strike
Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%
Zilean

Zilean can no longer level up Rewind at level 1
General

Turret base damage decreased but armor penetration and damage to minions increased
Improved particle scaling on larger characters like Dragon and Baron
Champion skin names will now be displayed on the load screen
New option added: Show All Chat
Cross-team chat in all games is now hidden by default
Cross-team chat in spectated games will also be hidden by default
If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
Fixed a crash that would occur when attempting to maximize the window while loading into the game
Selected unit outlines are now improved to be less pixelated
"Surrender Vote Failed" message no longer appears to the enemy team
Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
Items

Deathfire Grasp
Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
Increased cast range to 750 from 650
Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
Fiendish Codex cost reduced to 1125 from 1245
Morello's Evil Tome
Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
Now has Grievous Wounds active
Sunfire Cape aura damage increased to 40 from 35
Will of the Ancients
Now builds out of Blasting Wand and Hextech Revolver
Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
Summoner Spells

Fixed a bug where Teleport could be used after being affected by Crowd Control effects
Fixed a bug where casting Cleanse could interrupt Teleport
Summoner Heal base value reduced to 100 from 145
Co-op vs. AI

Changed Soraka Bot's Wish logic to help all allies instead of just those near her
Changed logic for Master Yi Bot's use of Meditate
Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
Fixed a bug where Caitlyn Bot did not learn all of her skills

VIA
Lol nothing much to say as the champions I play barely got changed. Only huge one I can see is just Ryze change. (And possibly MF ulti, not sure how will it work out so.) But I don't really play either one that much so.

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May 3, 2012 12:01 am
Reply 0#  zerofin

I found a pic on http://i.imgur.com about the more clear info about this patch note.

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    May 4, 2012 11:46 am
    I don't even know why they are nerfin Udyr... There are already better champs then him who is more playable.

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