Today's dev diary talks about the Warden changes:
- Re-assert the main role of the Warden as a Tank using a combination of self-healing, mitigation building and avoidance
- Provide a clear Melee DPS role as another optional role for the class to fill
- Replace the duplicitous Fist trait line with a ranged optional role for the Warden
- Make this option viable as DPS and minor Support
Here are some details:
To get to our goals, we needed to make some significant changes to the Warden. First amongst these changes was an alteration to the stances. These changes were made to clearly define and alter the playstyle of the Warden.
Determination remains the tanking stance. It will increase morale and power regeneration while in combat, increase critical defence and the stance will also increase block, parry and evade. Additionally, Determination alters a majority of the gambits to take on a decidedly tanking flavor.
Recklessness remains the melee damage stance. While in Recklessness the Warden’s block, parry and evade are reduced, melee damage is increased and attack duration is reduced. This stance will also increase your in-combat power regeneration. Lastly, a majority of the gambits are altered to take on a decidedly melee flavor.
Assailment replaces conservation and becomes the ranged stance. First of all, the stance will decrease block, parry, and evade. The stance will also convert all spear gambits to javelin gambits, going so far as changing the builder from a spear to a javelin. Power regeneration is improved while in combat and a small addition to ranged damage is applied while in the stance. Lastly, a majority of gambits are altered to now have ranged flavor and added utility for the fellowship.
Check out the full details: Update 6 dev diary
LoTRO Warden players, pls let us know what do you think about the changes.