http://dragonnest.nexon.com/news/page/nx.aspx?n1PageType=2&n4NoticeArticleSN=89875
Academic PVP Balance:
Alchemists:
Icicle Explosion: Damage Reduced by 30%
Magma Wave and Poision Break: Not exactly sure, but the damage was increased.
Engineers:
Ping Pong EX: Damage stays the same but the amount left over from how many hits is reduced to 50% and only moves 5 times, (8 on EX)
Summons:
Mecha Duck: 50% of HP is now 5% of HP.
Mecha Duck EX: 50% of HP is now 10% of HP.
Cannon Tower: 60% of HP is now 10% of HP.
Gatling Tower: 60% of HP is now 10% of HP.
Chain Saw Tower: 60% of HP is now 10% of HP.
Ice Palm: Invincible HP is now 10% of HP.
I NEED TO MAKE SURE THESE AMOUNTS ARE CORRECT<
Bug Fixes:
Ice Pump Tower doing more slow effect than it should was fixed.
Mecha Duck EX causing invincibility was corrected.
Dark Lair Round 44 causing client to crash has been fixed.
A couple other ones I wasn't able to make out.