Cabal Expansion Part V - Episode 8 …
… Through the desert …
… The Elders hear some ancient whisper …
… The Wind is screaming …
… about the Forgotten Undersea …
… which was the Legacy of Ancient Traders …
…
Current Status : Test KR Released Date : - Last Korean updated : Nov 02nd 2011 Post last modified : Nov 06th 2011
- Oldest on top -
WARNING Please REMEMBER that : this is the patch notes of KR TEST server that means the RELEASED version may be very DIFFERENT. Please check this thread WEEKLY for staying UP-TO-DATE
-----
---
Nov 02nd 2011 Patch notes
---
■ Fixes
* Fix bugs related to item tooltips
* Fix the bug that caused abnormally Magic Skill EXP display in WExp Exchange window.
■ Changes
1. Raise the amount of Critical Rate limitation can be acquired from Rings
* Old : 30%
* New : 32%
2. Extraction System Change
i) Change the way of extraction progress
* Old : Need Transmuter to extract items
* New : Can extract items without Transmuter
o Add extract icon in Inventory
+ On the left side of Upgrade icon (bottom-left of inventory window)
+ When click the icon : Extraction mode will be activated, player can extract items in this mode
+ Press ESC or click the icon again : Extraction mode will be deactivated
o In Extraction mode, items which cannot be extracted will be displayed with red background
ii) Change the rule of extracting weapons / armors
* By extracting items, player can get the scroll same at the property of item
* By upgrading the items, player can get better extracting result
* Change the way of producing option scroll via extracting item
o Upgraded item up to +6: Gives the chance to obtain option scrolls (not 100%)
o Upgraded item from +7 and above: Gives 100% chance to obtain option scrolls
+ Upgraded item from +7 and above with Sword Skill Amp / Magic Skill Amp : Gives the low chance to get Amp option scrolls
o Upgraded item from +13 and above: Gives Perfect core with the same grade of item
+ Upgraded item from +13 to +14: Gives chance to get a Perfect Core with the same grade of item
+ Upgraded item at +15 : Gives 100% chance to get a Perfect Core with the same grade of item
3. Changes related to DP cube
* Change the requirement of buying DP cubes from NPC
* Raise the reward of Soul Cubes (amount of AXP raises)
* Add the “Cube of Fame” for gaining Honor from DP
o Cube of Fame gives different reward, based on the current honor class of character, player can buy different grades of cube
4. Changes related to some quests
* In some scenario, general quests and dungeon quests the experience reward will be removed
* 'Hidden helper T' chain-quest deletion
* Plate of Honor and Plate of Soul will stop to drop
o These plates will not be deleted, they will still be remained in the system
5. Remove the Map/Warp Code buying fee
* Map/Warp code will be automatically given when the character meets the requirements
o When the character reaches a certain level, if it’s possible to enter new field, the Map/Warp code of that field will be given automatically
o When level up, player can check for information about Map/Warp code acquisition by clicking “Level Up” icon
* Existing Map/Warp code quests will be deleted
o Here is the list of them
■ Additions
1. Add the ability to grant property for Epaulets
i) Epaulet +7 or more can be received property in slot via option granting
* Items needed for granting
o Epaulet +7 / SIG-Metal Epaulet: Epaulet Option Scroll (High) + Force Core (High)
o Epaulet +8 / Drei-Frame Epaulet: Epaulet Option Scroll (Highest) + Force Core (Highest)
* If the granting progress is successful, the whole property of Epaulet will be maintained
* Epaulet property acquired via option granting can be one of below:
o HP / Attack / Magic Attack / Defense / Sword Skill Amp. / Magic Skill Amp. / Critical Rate / Critical Damage / Max Crit. Rate / Resist Critical Rate / Resist Critical Damage / Resist Skill Amp
* By using Slot Extender / Epaulet Conversion Formula Card, Epaulets can have up to 3 slots
* Epaulet Conversion Formula Card
o 0 -> 1 slot conversion (100% convert success)
o 1 -> 2 slots conversion (not 100% convert success).
o Required: Crafting Level 1 or more
o Materials:
+ Epaulet +7 / SIG-Metal Epaulet / Epaulet +8 / Drei-Frame Epaulet
+ Epaulet Conversion Formula Card
+ Quartz Core (Epaulet)
+ Force Core
+ Force Core (Piece)
o Formula Card can be obtained from new DX Dungeon Submarine Valley
o This is one-time-use Formula Card
* Slot Extender can be used for extending slots of Epaulets
o Epaulet +7 / SIG-Metal Epaulet: Slot Extender (High)
o Epaulet +8 / Drei-Frame Epaulet: Slot Extender (Highest)
2. Ring of Luck +3 / Critical Ring +3
* Required: 150 level or higher
* Drop in the new DX Dungeon Submarine Valley
* Options
o Ring of Luck +3: Critical Rate + 17%
o Critical Ring +3: Increase Critical Damage + 17%
3. Kilian's Ring
i) Required: 105 level or higher
ii) Option:
iii) Acquisition-related quest: The power of the seal ring Kilian
* Obtained Level: 105 Level
* NPC: Core Alchemist Keller - Bloody Ice
* Quest:
o Quest item can be obtained by killing last Kilian Grausten in Frozen Tower of Dead B2F
o Quest Item: Kilian's tissue cells (character binding)
* Quest cannot be repeatedly accepted and completed
iv) Ring of Kilian Crafting Process
* Materials:
o o Kilian's tissue cells
o o Ring of Kilian Formula Card
* Ring of Kilian Formula Card: Core Alchemist Keller in Bloody Ice sells the Formula Card for 50,000,000 Alz
* Crafting success: 100%
* A character can have max 01 Ring of Kilian and cannot equip at the same time with Mergaheph Ring
4. New DX Submarine Valley
* Dungeon Entrance : Undersea Valley Traders
* Required level: 155 level or higher (Class Level 11 and above)
* Entry item:
o “Green Disk of Fire” is sold in NPC for 2,000,000 Alz
o Entry item does not drop in the game (can be bought only from NPC)
* Entrance Location : X:23, Y:248 - Green Despair
* Difficulty: Easy / Normal / Hard
* Time: 20 minutes
Dungeon Theme BGM
Dungeon Preview (thanks to "Ochoaaa" for posting the clip)
DX's Boss 1st form
DX's Boss 2nd form
DX's Boss 3rd form
* Base on the difficulty, the special drop changes:
o Easy:
+ Redosmium/Topaz Weapon
+ Epaulet +7
+ Ring of Luck +3
+ Critical Ring +3
+ Epaulet +7 Conversion Formula Card 1 slot / 2 slots
o Medium:
+ SIG-Metal Weapon
+ SIG-Metal Epaulet
+ Ring of Luck +3
+ Critical Ring +3
+ SIG-Metal Epaulet Conversion Formula Card 1 slot / 2 slots
o Hard:
+ Mithril Weapon
+ Epaulet +8
+ Ring of Luck +3
+ Critical Ring +3
+ Mithril Epaulet Conversion Formula Card 1 slot / 2 slots
5. Add "Appearance Change" System
* The “Appearance Change” system allows player changing the appearance of their items
* Via the Core Alchemist in each town, they can change and restore the appearance of items
* Items required for changing appearance:
o Target item : The item player wants to change the appearance
o Materials: Material and Alz
* Duration: The appearance of items can be changed with duration: 1 day / 3 days / 7 days
* Appearance changing can be done only between same kind of items
o Ex) Greatsword and Daikatana can be switched the appearance (both of them are two-handed sword)
* Items which are under the duration of appearance changing are character binding as long as the duration still be active
o When the duration of appearance changing expires, item will be changed back to its original appearance and remove the character binding status (which caused by changing the appearance)
+ Ex) An account binding Greatsword has been changed into Daikatana in 3 days. So in that 3 days, that “Daikatana” will be character binding. But when the 3 days passes, the old binding-status of item will be restored. Means the “Greatsword” will be back to account binding.
6. Add "Quest Capsule" System
* Monster will drop new obtainable item kind : Quest Capsule
* Certain monsters will drop Quest Capsule item
* When player uses the Quest Capsule, the quest will be accepted can be proceeded directly
o At this moment in test server only quests under level 100 are added, higher quest will be added to “Quest Capsule” system later.
7. Transcender Books will be sold in NPC•
* Instructor in every town will sell the Transcender Attack Skill books which used to be obtained only from Porta Inferno
* Other Transcender Skill books will be sold at the same price
8. Additional convenient features
i) Allow doing mass-storing in the Warehouse
ii) Add the [Close] button in Write Mail / Reply Mail window
iii) Change the way of displaying slots and slot options of items
* • While searching for items in Auction Hall, the number of slots and slot options will be displayed on the right
iv) Improved target selection bar
* • When selecting another character in war zone, the Battle style icon and HP will be displayed
* • Grade of monsters will be displayed (normal / named / dungeon boss)
* • If the monster is event monster, the name will be displayed in light-blue and the grade icon
v) The transparency of chat window can be adjusted
* • Transparency level can be adjusted via option window
vi) Allow enabling/disabling the display of friends/guild members logging in/logging out message
vii) Add the refresh button in Cash Inventory
viii) The summary of Quest window will change the color
ix) Equipment Comparison Functionality
* Move the mouse on the item in inventory then press the Shift key, then move to the item which player needs to compare
* Can compare more than 2 items by keep pressing Shift
WARNING
Please REMEMBER that : this is the patch notes of KR TEST server
that means the RELEASED version may be very DIFFERENT.
Please check this thread WEEKLY for staying UP-TO-DATE
----------
---
Post update history
---
1.00 : Nov 02nd 2011
* Add KR Nov 02nd 2011 Patch notes
1.01 :Nov 02nd 2011
* Add KR Nov 02nd 2011 Patch notes (additions 1-4)
1.02 : Nov 04th 2011
* Add KR Nov 02nd 2011 Patch notes (additions 5-8)
1.03 : Nov 05th 2011
* Add New DX Boss screenshots
1.04 : Nov 06th 2011
* Add New DX Dungeon Preview Clip (thanks to "Ochoaaa" for posting the clip)
* Add image of DX Entrance location
* Add image of Monster Grade Icons