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Cabal Damage Calculator

Feb 1, 2010 11:30 am
UPDATE:

Damage Calculator Ver 3.5.0
A very easy Tool that could guide you in answering your questions with regards directly damage ONLY.









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WEB LINK: http://dmgcalculator.webs.com
(No need to download.)
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NEW CHANGES in 3.5.0
-Added Weapon Selection Menus.
-Added Weapon Attribute Menus.
-Added Character Stat Auto Settings Menu.
-Added Character Buff Auto Settings Menu.
-Added Accessory Menus.
-Fixed Errors.
-Fixed alignments that are not in order.

CHANGES in 3.1.0
-Changed some button styles to make it a bit more pleasing for the eye.
-Fixed some minor errors.
-Corrected some notifications.
-Added Human Opponent's Amp Resistance.
-Added a DOWNLOAD menu to show you some related links that could help you.

CHANGES in 3.0.0
-Fixed Alignments
-Fixed minor errors.
-Removed BETA since its not BETA anymore.
-Fixed Shadow details.



Questions that could be answered by this Calculator
-----------------------------------------------------------------------------------------------------------------------------------
-Comparison of Weapons
-Comparison of Accessories like Rings, Bracelets etc...
-Comparison of Skills (Whom skill can damage more)
-Damage output with relation to your character VS a Opponent.
And some other stuff.
This post has been modified on Jul 01 , 2010 01:32:50 AM by   Maogu.

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Feb 9, 2010 9:38 pm
Has anybody tried it? I feel creepy here hehehe.

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    Feb 9, 2010 9:42 pm
    Ooops forgot to log in, please ignore the post above me.

    Has anybody tried it? I feel creepy here hehehe.
    This post has been modified on Feb 09 , 2010 09:43:01 PM by   Demosai.

    Feb 21, 2010 5:48 am
    wer u now

    Feb 24, 2010 12:43 am
    I am here lol.

    Mar 1, 2010 7:20 am
    Yoah!

    Its a partial update of beta 2.
    CLICK the link: http://dmgcalculator.webs.com/dmg_calc3.html
    This post has been modified on Mar 01 , 2010 10:16:15 AM by   Demosai.

    Mar 18, 2010 10:45 am
    BUMP!

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      Mar 27, 2010 2:43 am
      BUmp here too

      Mar 27, 2010 9:34 am
      Thanks, for goood!

      Mar 27, 2010 9:04 pm
      That's great

      I am glad there are still people who have passion in this game~

      Signature


      Apr 4, 2010 1:59 am
      PR07ON, Gephaz and ionescel. Thanks alot. =D I am a bit speechless. xD

      ----
      BETA 3 is up.

      http://dmgcalculator.webs.com/

      Apr 9, 2010 4:54 am
      Fixed some error and alignment.
      Removed BETA. Its now version 3.0.0

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        Apr 11, 2010 8:51 am
        Added few test results:

        ACCURACY DAMAGE TEST
        (Please refer on top).
        This post has been modified on Apr 17 , 2010 01:59:09 PM by   Demosai.

        Apr 19, 2010 12:13 pm
        BUMP!!!

        UPDATED: 3.1.0

        Changes:

        -Changed some button styles to make it a bit more pleasing for the eye.
        -Fixed some minor errors.
        -Corrected some notifications.
        -Added Human Opponent's Amp Resistance.
        -Added a DOWNLOAD menu to show you some related links that could help you.

        Apr 27, 2010 4:51 pm
        -Added Weapon Selection Menus.
        -Added Weapon Attribute Menus.
        -Added Character Stat Auto Settings Menu.
        -Added Character Buff Auto Settings Menu.
        -Added Accessory Menus.
        -Fixed Errors.
        -Fixed alignments that are not in order.
        -Added a new Pre-Loader.


        Its now even more easier coz all you gonna do is to click and click.

        Apr 28, 2010 1:44 pm
        Thanks a bunch Demosai ;)

        May 2, 2010 11:16 pm
        No Problemo, just helping.

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          May 4, 2010 3:03 am
          I'm really not sure if this is useful for me. Can you guys share some reasons why you need to calculate each damage taken from players or mobs?

          May 4, 2010 7:56 am
          Like from what I posted above:
          -Comparison of Weapons
          -Comparison of Accessories like Rings, Bracelets etc...
          -Comparison of Skills (Whom skill can damage more)
          -Damage output with relation to your character VS a Opponent.
          And some other stuff.

          Its not just used for 1 reason.
          ------------------------------

          To compare you'll need the all possible relationships(Data) present.
          Your Stats + The Skill you will cast on your opponent + Your opponent's DEF.
          This post has been modified on May 04 , 2010 08:04:57 AM by   Demosai.

          May 13, 2010 11:21 pm
          I like it haha...its pretty cool

           

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