Reply 9# ThaBeastKing
what makes a game three dimensional is the presence of three axes: x, y and z.
i understand what you mean by the characters not being entirely 3D as some assets (the hair, i believe) are
only two dimensional.
however, it sounded like Chocorrole was talking about the gameplay itself. the characters can move left and right,
up and down. those are two axes. if i remember correctly, the characters can also jump and fall. this introduces the third axis.
the way i see it, there is no right or wrong answer in regards to whether the game is 2.5D or 3D
because the definition is highly subjective
a game where all the assets are 2D but all three axes are present can be considered 3D the same way
another game wherein all models are 3D but the game is a sidescroller can be called 2D by some.
reason being there is no universally accepted definition of a 2D/3D game
(as far as i know anyway).
just my two cents :P