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Forum Home Freedom Blade and Soul(Freedom) Destroyer Skills Description (Updated 4th Nov 2014)

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Destroyer Skills Description (Updated 4th Nov 2014)

Nov 10, 2013 8:57 pm
Destroyer Skills Description

The following skill tree translation is based China OBT.

Skill Simulator by Duowan: http://bns.duowan.com/zt/jnjd/index.html

Brief introduction on skill system and naming

You will learn the basic version of skills automatically as you level up.

After level 15, you will be able to allocate skill point (SP) into the skill tree to enhance the basic version of each skills. You gain 1 SP per level after lvl15. As long as you have sufficient SP, you can freely allocate the SP's into any skill branch without level restriction. The only exception is the last skill in each branch, which requires special book to unlock  (marked with a book symbol) and it is not yet released in the CBT.

At Lv45/50 level cap, you would have 31/36 SP in total. After doing the Hongmen Star level quest, you can gain access to another more SP by leveling Hongmen star .



Unlike other games, you can reset and reallocate the SP anytime at anywhere (even in dungeon) without any cost. You can customize your SP for PVP/PVE or for any specific situation.

The naming of the skill enhancement follows the matrix drawn over the Skill tree above. The columns are called "Rank" while the rows are called "Level".

For example, the skill enhancement shown in the skill description, is at row 4 column 1; so it is called Level 4 Rank 1 in the game. Some of the skill names/effect are changed along certain branches. I translate the skill names based on CN server.

Take note that the max MP is 100; for example 10% = 10 MP. They are equivalent.

Changes of enhancement effects as the skill tree travels down the rank or level are highlighted with underline. Effects which are inherited from the previous level/rank in the skill tree are not shown.

Skill dmg is shown in terms of %ATK. Read the article on board dmg calculation to understand more on the mechanics:

http://forum.mmosite.com/thread/2/316/20131214/Damage_Calculation_Mechanics_Skill_Board_Damage_Calculation-52ac26135c67f6813-1.html#p52ac26135c67f6

For clarity, the abnormal status and disabling moves are translated as below:

Choke 扼喉 : Destroyer skill (this skill has 2 forms, small target - choke; large target - lift)
Grab 大挪移: Force Master skill
Seize 擒拿: Kungfu Master skill

Knockback 击退
Knockdown 倒地
Weaken (Groggy) 虚弱
Stun 眩晕

Paralyze 瘫痪
Internal Injury 内伤: reduce HP recovery by 50%.

Judgment : LB (Left button, mouse)
Damage: 100%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
Distance: None
AOE: 3m semi-circular
Casting: Instant
CD: none



Judgment Level 1 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
AOE: 3m semi-circular
CD: none

Judgment Level 2 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
AOE: 5m semi-circular
CD: none

Judgment Level 3 Rank 1
Damage: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit. After being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.  
AOE: 5m semi-circular
CD: none

Judgment Level 4 Rank 1
Damage: 130%Atk
MP gain: 15
Effect: Gain 15% MP per hit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.  
AOE: 5m semi-circular
CD: none

Judgment Level 5 Rank 1
Damage: 130%Atk
MP gain: 15
Effect: Gain 15% MP per hit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec. Even after being blocked, counter-attack or counter, the MP recovery effect still applies.
AOE: 5m semi-circular
CD: none

*****

Judgment Level 4 Rank 2
Damage
: 130%Atk
MP gain: 10
Effect: Gain 10% MP per hit. Recover additional 10%MP upon crit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.
AOE: 3m semi-circular
CD: none

Judgment Level 5 Rank 2
Damage
: 150%
MP gain: 10
Effect: Gain 10% MP per hit. Recover additional 10%MP upon crit. When being attacked, subsequent hits will deal critical damage for sure. This effect last for 3sec.
AOE: 3m semi-circular
CD: none


========

Fearless Strike : LB (Left button, mouse)
Damage: 80%Atk
MP gain: 10
Effect: Gain 10% MP per hit.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: none
Condition: Can only be used on Choked target or with Impregnable Shield.


Fearless Strike Level 1 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit.
Distance: 3m
AOE: Single Target

Fearless Strike Level 2 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Gain 5% crit rate buff upon hit, stackable up to 10 times. Crit rate increase buff is reset after dealing crit damage.

Fearless Strike Level 3 Rank 1
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Gain 5% crit rate buff upon hit, stackable up to 10 times. Crit rate increase buff is reset after dealing crit damage. Induce a 10% defence reduction debuff on target upon hit, stackable up to 5 times.

*****

Fearless Strike Level 2 Rank 2
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Absorb HP equal to 100% dmg.

Fearless Strike Level 3 Rank 2
Damage
: 80%Atk
MP gain: 15
Effect: Gain 15% MP per hit. Absorb HP equal to 100% dmg. Increase 20% aggro upon hit, stackable up to 5 times.

========

Demolition : RB (Right button, mouse)
Damage: 300%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target.
Distance: None
AOE: 2 x 4 m
Casting: Instant
CD: none




Demolition Level 1 Rank 1
Damage: 300%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: None
AOE: 2 x 4 m
CD: none

Demolition Level 2 Rank 1
Damage: 300%
MP consume: 30
Effect: Repeated casting grants casting speed increase. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: None
AOE: 2 x 8 m
CD: none


Mega Demolition Level 4 Rank 1
Damage: 500%
MP consume: 20
Effect: Deal 800% damage over 8sec
Distance: 1m
AOE: 2 x 8 m
CD: 45
Condition: can be cast (press LB) when Demotion deal crit dmg.

Mega Demolition Level 5 Rank 1
Damage: 500%
MP consume: 20
Effect: Deal 1600% damage over 8sec
Distance: 1m
AOE: 2 x 8 m
CD: 45

Condition: can be cast when Demotion deal crit dmg.

*****

Demolition Level 2 Rank 2
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 3 Rank 2
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 4 Rank 2
Damage: 375%Atk
MP consume: 20
Effect: Maximum speed up effect is granted directly. MP consumption reduced to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 5 Rank 2
Damage: 375%Atk
MP consume: 20
Effect: Maximum speed up effect is granted directly. MP consumption reduced to 20. Can be used while choking target. Deal additional 50%Atk on knockdown or seized target. Pierce defence.
Distance: 3m
AOE: Single Target

*****

Demolition Level 4 Rank 3
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Absorb HP equal to 20% dmg. Deal additional 50%Atk on knockdown or seized target.
Distance: 3m
AOE: Single Target

Demolition Level 5 Rank 3
Damage: 375%Atk
MP consume: 30
Effect: Repeated casting grants casting speed increase. Each consecutive casting reduce casting time by 0.3sec. Repeated casting reduces MP consumption to 20. Can be used while choking target. Absorb HP equal to 20% dmg. Deal additional 50%Atk on knockdown or seized target. If it deals crit dmg, no MP consumption is required to cast it immediately.
Distance: 3m
AOE: Single Target

========

Choke : F
MP consume: 10
Effect: Choke (lift if the target is large) a target for 4sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: 18sec
Condition: Can only be used on weakened, stunned, paralyzed or knockdown target. Can also be used when the target attempt to block or counter.




Choke Level 1 Rank 1
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 2 Rank 1
Effect: Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 4 Rank 1
Effect: Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Reduce target's MP by 10% when the choked target is attacked. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 3m

Choke Level 5 Rank 1
Effect: Charging skill. Choke a target for 6sec. Reduce target's def by 10% when attacking choked target; stackable up to 5 times. Reduce target's MP by 10% when the choked target is attacked. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy.
Distance: 16m

*****

Choke Level 2 Rank 2
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target.

Choke Level 3 Rank 2
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Party members gain 5% crit buff when attacking the choked target; stacked up to 10 times. The crit increase effect is reset after dealing crit dmg.

Choke Level 5 Rank 2
Effect
: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Party members gain 5% crit buff when attacking the choked target; stacked up to 10 times. The crit increase effect is reset after dealing crit dmg. When dealing crit dmg on choked target, recover 5 times MP within 5sec, 30% each.

*****

Choke Level 3 Rank 3
Effect: Choke a target for 6sec. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.  

Choke Level 5 Rank 3
Effect: Choke a target for 6sec. Gain 10% MP per sec while choking enemy. Can block enemy's attack while choking a target. Gain 3% HP after blocking. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.  

*****

Choke Level 5 Rank 4
Effect: Choke a target for 6sec. Gain 2% HP per sec while choking enemy. Can block enemy's attack while choking a target. The blocking effect does not apply when lifting a large-sized enemy. Party members gain 20% MP when attacking the choked target. Reduce dmg you receive by 10% while choking.

========

Knee Kick : F
Damage: 150%Atk
MP consume: none
Effect: Induce "Weaken" status on target for 2sec.
Distance: 3m
AOE: Single Target
Casting: Instant
CD: 18sec
Condition: Can only be used after dealing crit dmg.




Knee Kick Level 1 Rank 1
Effect: Induce "Weaken" status on target for 2sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.

Knee Kick Level 2 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.

Knee Kick Level 3 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Reduce target's moving speed by 40%.

Knee Kick Level 5 Rank 1
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Reduce target's moving speed by 40%. If the skill misses, you can re-cast it again.

*****

Knee Kick Level 2 Rank 2
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP.
Distance: 3m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

Knee Kick Level 4 Rank 2
Effect: Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Gain the highest speed up effect for "Demolition" upon hit.
Distance: 3m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

Knee Kick Level 5 Rank 2
Effect: Charging skill. Induce "Weaken" status on target for 3sec. After dealing crit dmg, heal 30% MP. After dispeling guard status of target, heal 20% MP. Gain the highest speed up effect for "Demolition" upon hit.
Distance: 8m
CD: 9sec
Condition: Can only be used on target which blocks or evades your attack.

========

Back Roll : F
Effect: Roll backward 4m. Recover from knockdown, weaken, paralyze status. Resist damage.
CD: 12sec
Condition: can only be used when you are knockdown, weakened or paralyzed.



========

Hell: F
Damage: 680%Atk
MP consume: 20
Effect: Land aerial target. Knockdown 2sec.  Ignore defence. Evasion increase 100%.
Distance: 3m
AOE: 3m
Casting: Instant
CD: none
Condition: Can only be used on aerial target.



========

Tempest : TAB
Damage: 300%Atk
MP consume: 20
Effect: Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
Distance: None
AOE: 3m
Casting: Instant
CD: none



Tempest Level 1 Rank 1
Damage: 300%Atk
MP consume: 20
Effect: Move speed increase 60%. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m

Tempest Level 2 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Move speed increase 60%. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m

Tempest Level 4 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Move speed increase 60%. Each hit on enemies grants a 20% def buff (stackable up to 10). Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m

Tempest Level 5 Rank 1
Damage: 420%Atk
MP consume: 20
Effect: Move speed increase 60%. Each hit on enemies grants a 20% def buff (stackable up to 10). Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 5m

*****

Tempest Level 2 Rank 2
Damage: 300%Atk
MP consume: 20
Effect: Defence increase 400%. Move speed increase 60%. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m

Tempest Level 4 Rank 2
Damage: 300%Atk
MP consume: 20
Effect: Reduce first damage received by 25%. Defence increase 400%. Move speed increase 60%. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m

Typhoon Level 5 Rank 2
Damage: 1350%Atk
MP consume: 20
Effect: Can move while casting. Movement speed is reduced by 30%. Defence piercing. Resist stun, weaken, knockback, aerial, suction, grab. Dispel frozen status. It can be casted continuously with MP. Repeated casting deal damage equal to 350% Atk
AOE: 5m
CD: 1min

*****

Tempest Level 2 Rank 3
Damage: 300%Atk
MP consume: 20
Effect: After casting, counter once within 0.5sec. Move speed increase 60%. After counter successfully, moving speed increase 30% for 3sec and gain resistance against speed reduction effect for 3sec. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.  
AOE: 3m


Tempest Level 5 Rank 3
Damage: 300%Atk
MP consume: 20
Effect: After casting, counter continuously within 0.5sec. After counter successfully, Clash (2) CD is reduced 9sec and dispel debuff which prevent charging skills. Move speed increase 60%. After counter successfully, moving speed increase 30% for 3sec and gain resistance against speed reduction effect for 3sec. Can move while casting. Resist stun, weaken, knockback. Dispel frozen status.
AOE: 3m

========

Tempest Escape : TAB
Damage: 100%Atk
MP Recover: 30
Effect: Dispel knockdown and paralyze. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill.
Distance: None
AOE: 3m
Casting: Instant
CD: 36
Condition: Can only be used under knockdown, paralyze status.



Tempest Escape Level 1 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill. Condition: Can only be used under weaken, stun, knockdown, paralyze status.

Tempest Escape Level 3 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Dispel seize, grab, choke status. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill.
Condition: Can only be used under weaken, stun, knockdown, paralyze status.

Tempest Escape Level 4 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Dispel seize, grab, choke status. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill. Recover 5% HP after dispelling seize, grab, choke status.
Condition: Can only be used under weaken, stun, knockdown, paralyze status.

Tempest Escape Level 5 Rank 1
Effect: Dispel knockdown, paralyze, weaken and stun. Dispel seize, grab, choke status. Resist damage and abnormal status for 1sec. Recover 5% HP after dispelling seize, grab, choke status.
Condition: Can only be used under weaken, stun, knockdown, paralyze status.

*****

Tempest Escape Level 3 Rank 2
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 11m. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill.

Tempest Escape Level 4 Rank 2
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 11m. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill. Target cannot use charging skill for 6sec. Target's movement speed is reduced by 30% for 6sec.

Tempest Escape Level 5 Rank 2
Effect: Dispel knockdown, paralyze, weaken and stun. Knockback target 11m. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill. Target cannot use charging skill for 6sec. Target's movement speed is reduced by 30% for 6sec.  Generate a protective shell, which has 10% HP of the caster for 5sec.

*****

Tempest Escape Level 3 Rank 3
MP recover
: 30
Effect: Dispel knockdown, paralyze, weaken and stun. Weaken 2sec. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill.

Tempest Escape Level 4 Rank 3
MP recover: 50
Effect: Dispel knockdown, paralyze, weaken and stun. Weaken 2sec. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill.

Tempest Escape Level 5 Rank 3
MP recover: 50
Effect: Dispel knockdown, paralyze, weaken and stun. Weaken 2sec. Resist damage and abnormal status for 0.5sec. The resist effect is dispelled upon casting the next skill. Reduce target's MP by 50%.

======

Quake : 1
Damage: 30%Atk
MP gain: 10
Effect: Charging skill. Stun 2sec.
Distance: 16m
AOE: 3m
Casting: Instant
CD: 18sec



Quake Level 1 Rank 1
Effect: Charging skill. Stun 2sec. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 2 Rank 1
Effect: Charging skill. Stun 3sec. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 4 Rank 1
Effect: Charging skill. Stun 3sec. Target's moving speed is reduced by 40%. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 3m

Quake Level 5 Rank 1
Effect: Charging skill. AOE increases to 9m. Stun 3sec. Target's moving speed is reduced by 40%. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 9m

*****
Quake Level 2 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 5m

Quake Level 3 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 8m

Quake Level 5 Rank 2
Damage: 150%Atk
Effect: Enemies which are hit are drawn to the front. Charging skill. It can be used once more if it deals crit dmg. If it is cast after jumping in God Speed or Gliding, ignore defence.
AOE: 8m

*****

Quake Level 2 Rank 3
Damage: 150%Atk
MP gain: 10
Effect: Resist damage. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

Quake Level 3 Rank 3
Damage: 150%Atk
MP gain: 20
Effect: Resist damage. Absorb HP equal to 50% dmg per enemy hit. Recover 20% MP for each enemy hit. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

Quake Level 5 Rank 3
Damage: 150%Atk
MP gain: 20
Effect: Resist damage. After resisting, Impregnable Shield CD reduces by 15sec. Absorb HP equal to 50% dmg per enemy hit. Recover 20% MP for each enemy hit. Charging skill. If it is cast after jumping in God Speed or Gliding, ignore defence.

========

Struggle : 1
Damage: 150%Atk
Effect: Deal dmg to enemy who is grabbing you.
Distance: 3m
AOE: Single target
Casting: Instant
CD: none
Condition: Can only be used when you are grabbed.



========

Kick: 1
Damage: 150%Atk
Effect: Deal dmg to enemy who is choking you.
Distance: 3m
AOE: Single target
Casting: Instant
CD: none
Condition: Can only be used when you are choked.



========

Spin: 1
Damage: 100%Atk
Effect: Recover from knockdown. If you are hit while casting, you will be knockdown 1sec.
Distance: None
AOE: 3m
Casting: Instant
CD: 12sec
Condition: Can only be used when you are knockdown.



========

Clash : 2
Damage: 20%Atk
MP gain: 10
Effect: Charging skill. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 8m
AOE: Single target
Casting: Instant
CD: 30sec



Clash Level 1 Rank 1
Damage: 20%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 2 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 4 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Reduce target's moving speed by 30%. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 5 Rank 1
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Cannot be damaged while charging. Upon successful counter, heal 50% Mp. Reduce target's moving speed by 30%. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

*****

Clash Level 4 Rank 2
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Resist damage while charging. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

Clash Level 5 Rank 2
Damage: 20%Atk
MP gain: 30
Effect: Charging skill. Increase charging speed. Resist damage while charging. Resist damage for 1 sec after moving. Stun 2sec. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m

*****

Clash Level 2 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 3 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 4 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: Charging skill. Increase charging speed. Can be used again if it deals crit dmg. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 9sec

Clash Level 5 Rank 3
Damage: 250%Atk
MP gain: 10
Effect: The subsequent skill will deal up to 3 hits of crit dmg. Charging skill. Increase charging speed. Can be used again if it deal crit dmg. If it is used on stun, weaken, choked, grabbed target, heal MP 6 times within 6sec, 10% MP each. Increase the duration of stun, weaken, knockdown for 2sec.
Distance: 16m
CD: 18sec

=========

Fight Back: 2
Damage: 200%Atk
Effect: Deal dmg to enemy who is grabbing you. Free yourself from being grabbed.
Distance: 3m
AOE: Single target
Casting: Instant
CD: 9sec
Condition: Can only be used when you are grabbed. or choked



========

Reversal: 2
Damage: 200%Atk
Effect: Deal dmg to enemy who is seizing you. Free yourself from being seized.
Distance: 3m
AOE: Single target
Casting: Instant
CD: 9sec
Condition: Can only be used when you are seized.




=======

Revenge: 2
Damage: 100%Atk

Effect: In 1.2sec, counter enemy's attack within 8m AOE. Knockdown target 3sec.  
Distance: None
AOE: Single target
Casting: Instant
CD: 12sec
Condition: Can only be used when you are knockdown.




=======

Stomp: 3
Damage: 200%Atk
MP consume: 20
Effect: Deal 600%Att over 8sec.

Distance: None
AOE: 3m
Casting: Instant
CD: 45sec



Stomp Level 1 Rank 1
Damage:
350%Att
Effect: Deal dmg 700%Att over 8sec.
AOE: 3m

Stomp Level 2 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Each hit on each target recover your MP by 10%.
AOE: 3m

Stomp Level 3 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Each hit on each target recover your MP by 10%.
AOE: 5m

Stomp Level 5 Rank 1
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 175%Atk from the second hit onwards. Each hit on each target recover your MP by 10%.
AOE: 5m

******

Stomp Level 2 Rank 2
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Slow targets' moving speed by 40% for 5sec. Double the effect of HP absorption within the AOE.
AOE: 5m

Stomp Level 3 Rank 2
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec.  Slow targets' moving speed by 40% for 5sec.Double the effect of HP absorption within the AOE. Increase defence by 200% within the AOE.
AOE: 5m

Stomp Level 5 Rank 2
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Slow targets' moving speed by 40% for 5sec. Resist stun, weaken, knockdown, knockback. Double the effect of HP absorption within the AOE. Increase defence by 200% within the AOE.
AOE: 5m

*****

Stomp Level 2 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit.

Stomp Level 3 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit. Deal additional 50%Atk within the AOE.

Stomp Level 5 Rank 3
Damage:
350%Atk
Effect: Deal dmg 700%Att over 8sec. Deal additional 450%Atk to knockdown, seized targets, for the 1st hit. Gain maximum speed up effect for all skills within the AOE. Deal additional 50%Atk within the AOE.

******

Stomp Level 2 Rank 4
Damage:
350%Atk
Effect: Dispel party members' stun, weaken, knockdown, paralyze status.
AOE: 8m


Stomp Level 3 Rank 4
Damage:
350%Atk
Effect: Dispel party members' stun, weaken, knockdown, paralyze status. Heal party members' HP by 5%.
AOE: 8m

Stomp Level 5 Rank 4
Damage:
350%Atk
Effect: Reduce paryt members' meditation time by 6sec. Party members who are meditating can resist dmg.  Dispel party members' stun, weaken, knockdown, paralyze status. Heal party members' HP by 5%.
AOE: 8m

=========

Sever: 4
Damage: 190%Atk
MP consume: 20
Effect: Knockdown 2sec

Distance: None
AOE: Semi-circular 3m
Casting: Instant
CD: 30sec



Sever Level 1 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%.
AOE: Semi-circular 5m

Sever Level 2 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec.
AOE: Semi-circular 5m

Sever Level 3 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec. Ignore defence.
AOE: Semi-circular 5m

Sever Level 5 Rank 1
Effect: Knockdown 2sec. Slow target's movement speed by 30%. Target is unable to use charging skill for 6sec. Ignore defence.
AOE: rectangular 6 x 9m

*****

Uppercut Level 2 Rank 2
Damage: 250%Atk

Effect: Launch target into air.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

Uppercut Level 3 Rank 2
Damage: 250%Atk
Effect: Launch target into air. If "Hell" deals crit dmg, reset the CD of this skill.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

Uppercut Level 5 Rank 2
Damage: 250%Atk
Effect: Launch target into air. If "Hell" deals crit dmg, reset the CD of this skill. If "Hell" kills an enemy, reset all skill CD.
Distance: 3m
AOE: Circular 3m
CD: 18sec
Condition: can only be used when target is weaken or stun.

*****

Uppercut Level 3 Rank 3

Damage: 450%Atk
Effect: Launch target into air.
AOE: Single target

CD: 18sec

Uppercut Level 4 Rank 3
Damage: 450%Atk
Effect: Launch target into air. Target's defence is reduced by 20% for 5sec.
AOE: Single target

CD: 18sec

Uppercut Level 5 Rank 3
Damage: 450%Atk
Effect: Approach enemy and launch it into air. Target's defence is reduced by 20% for 5sec.
AOE: Single target

CD: 18sec

========

Heaven Flip: 4
Damage: 450%Atk

MP consume: 20
Effect: Launch choked/lifted target into air.

Distance: 3m
AOE: Single target

Casting: Instant
CD: none

Condition: Can only be used on choked/lifted target.



========

Crushing Kick: Z
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 2sec.

Distance: 3m
AOE: Single target

Casting: Instant
CD: 9sec




Crushing Kick Level 1 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 2sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 9sec

Crushing Kick Level 2 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 3sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 9sec

Crushing Kick Level 3 Rank 1
Damage: 160%Atk

MP consume: 10
Effect: Knockdown 3sec. Dispel target's guard status, rendering the target unable to cast guard again for 5sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 18sec

*****

Crushing Kick Level 2 Rank 2
Damage: 160%Atk

MP consume: 10
Effect: Increase aggro by 50% for 6sec. Increase defence by 100% for 6sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 36sec

Crushing Kick Level 3 Rank 2
Damage: 160%Atk

MP consume: 10
Effect: Provoke stun,weaken target for 3sec. Increase aggro by 50% for 6sec. Increase defence 100% for 6sec. Upon hit, demolition achieves the maximum speed up effect.

CD: 36sec

*****

Universal Pull Level 2 Rank 3
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 2sec.

Distance: 16m
AOE: Single target

Casting: 0.4sec
CD: 30sec

Universal Pull Level 3 Rank 3
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 3sec.

Distance: 16m
AOE: Single target

Casting: 0.4sec
CD: 30sec

*****

Universal Pull Level 3 Rank 4
Damage: 160%Atk

MP consume: 10
Effect: Pull target to your front. Weaken for 2sec.

Distance: None
AOE: 8m circular

Casting: 0.4sec
CD: 30sec

========

Throw Down: Z
Damage: 150%Atk

MP consume: 10
Effect: Absorb HP equal to 50%dmg. Knockdown 3sec.

Distance: 3m
AOE: 3m

Casting: 0.8sec
CD: None

Condition: Can only be used when choking/lifting target



Throw Down Level 1 Rank 1
MP consume: 0
Effect: Absorb HP equal to 50% dmg. Knockdown 3sec.

Throw Down Level 2 Rank 1
MP consume: 0
Effect: Resist damage. Absorb HP equal to 50% dmg. Knockdown 3sec.


Throw Down Level 3 Rank 1
MP consume
: 0
Effect: Resist damage. Absorb HP equal to 100% dmg. Knockdown 3sec.


Throw Down Level 4 Rank 1
MP consume
: 0
Effect: Resist damage. After resisting, heal 20% MP and 3% HP. Absorb HP equal to 100% dmg. Knockdown 3sec.


*****

Throw Down Level 2 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec. Induce Internal Injury for 12sec.

AOE: 3m
Casting: 0.8sec

Throw Down Level 3 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec. Induce Internal Injury for 12sec

AOE: 3m
Casting: 0.3sec


Throw Down Level 3 Rank 2
MP consume
: 0
Effect: Weaken all targets within the AOE for 3sec. Knockdown 3sec.
Induce Internal Injury for 12sec
AOE: 9m
Casting: 0.3sec



========

Smash: X
Damage: 450%Atk

MP consume: 20
Effect: Deal additional 250%Atk to stun, weaken, choked, grabbed target.  

Distance: 3m
AOE: Single target

Casting: instant
CD: 45sec




Smash Level 1 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target.  
Distance: 3m

Smash Level 2 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. Charging skill.
Distance: 8m


Smash Level 4 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. If you deal crit dmg on stun, weaken, choked, grabbed target, you can cast it again. Charging skill.
Distance: 8m


Smash Level 5 Rank 1
Effect: Deal additional 650%Atk to stun, weaken, choked, grabbed target. If you deal crit dmg on stun, weaken, choked, grabbed target, you can cast it again. The CD is reset when you kill a target. Charging skill.
Distance: 8m


*****

Smash Level 2 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target.
CD: 18sec


Smash Level 3 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target. Recover MP 5 times within 5sec, 20% each.
CD: 24sec


Smash Level 5 Rank 2
Effect: Absorb HP equal to 100% dmg.  Absorb HP equal to 150% dmg on stun, weaken, choked, grabbed target. Within 5sec after casting this skill, any hit on enemy heals 2% HP. Recover MP 5 times within 5sec, 20% each.
CD: 24sec


========

Headbutt: X
Damage: 500%Atk

MP consume: 0
Effect: Release choked target.  

Distance: 3m
AOE: Single target

Casting: 0.8sec
CD: none

Condition: Can only be used while choking a target.








Headbutt Level 1 Rank 1

Effect: Release choked target. Reduce defence of target by 50%.  


Headbutt Level 2 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%.

Headbutt Level 3 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%. Next hit deal crit dmg for sure.

Headbutt Level 5 Rank 1

Effect: Release choked target. Reduce defence of target by 50%. Reduce recovery of target by 20%. Next hit deal crit dmg for sure. Reset CD of "choke" when the target is killed.

*****

Headbutt Level 2 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked.

Headbutt Level 4 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked. Slow target's movement speed by 40%.

Headbutt Level 5 Rank 2
Effect: Release choked target. Reduce defence of target by 50%. Within 10sec after using this skill, heal 20% Mp when you are attacked. Slow target's movement speed by 40%. Dispel guard status of target, and he cannot use any skill for 5sec.

========








[ The post was edited by chaose5 at May 24, 2015 3:04 am ]

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Nov 10, 2013 8:58 pm
Fury: E
MP consume: 0
Effect: Resist damage and abnormal status. While under 4sec Fury buff, defence is reduced by 100% and recover 120% MP.

Distance: Self
AOE: 3m

Casting: instant
CD: 1 minute




Fury Level 1 Rank 1
Effect: Resist damage and abnormal status. While under 4sec Fury buff, defence is reduced by 100%, recover 120% MP and resist stun, weaken, knockback and other abnormal status.


Fury Level 2 Rank 1
Effect: Resist damage and abnormal status. While under 4sec Fury buff, defence is reduced by 100%, recover 120% MP, resist stun, weaken, knockback and other abnormal status and increase 100% crit rate


Fury Level 3 Rank 1
Effect: Resist damage and abnormal status. While under 4sec Fury buff, defence is reduced by 100%, recover 120% MP, resist stun, weaken, knockback and other abnormal status, increase 100% crit rate and 5% crit dmg.


Fury Level 4 Rank 1
Effect: Resist damage and abnormal status. While under 6sec Fury buff, defence is reduced by 100%, recover 180% MP, resist stun, weaken, knockback and other abnormal status, increase 100% crit rate and 5% crit dmg.


Fury Level 5 Rank 1
Effect: Resist damage and abnormal status. While under 6sec Fury buff, defence is reduced by 100%, recover 180% MP, resist stun, weaken, knockback and other abnormal status, increase 100% crit rate and 5% crit dmg. Reset Smash [X] CD


*****

Unyielding Level 2 Rank 2
Effect: Resist damage and abnormal status. While under 5sec Unyielding buff, defence is reduced by 400%, recover 150% MP and resist stun, weaken, knockback, unmoveable, slow and other abnormal status.



Unyielding Level 3 Rank 2
Effect
: Resist damage and abnormal status. While under 5sec Unyielding buff, defence is reduced by 400%, recover 150% MP and resist stun, weaken, knockback, unmoveable, slow and other abnormal status; recover 100% MP if you are attacked under the buff.


Unyielding Level 4 Rank 2
Effect
: Resist damage and abnormal status. While under 5sec Unyielding buff, defence is reduced by 400%, recover 150% MP and resist stun, weaken, knockback, unmoveable, slow and other abnormal status; recover 100% MP if you are attacked under the buff. Recover from Stun and weaken status.

CD: 1min 30sec


Unyielding Level 5 Rank 2
Effect
: Resist damage and abnormal status. While under 5sec Unyielding buff, defence is reduced by 400%, recover 150% MP and resist stun, weaken, knockback, unmoveable, slow and other abnormal status; recover 100% MP if you are attacked under the buff. Recover from Stun and weaken status. Reset the CD of Impregnable Shield [V]
CD: 1min 30sec


========

Fire Wheel: C
Damage: 250% Atk
MP consume: 30
Effect: Resist damage and abnormal status. Attack twice.
Distance: Self
AOE: 2x4m
Casting: instant
CD: 30sec




Fire Wheel Level 1 Rank 1
Damage: 250%Atk

MP consume: 20
Effect:Resist damage and abnormal status. Attack twice.

Fire Wheel Level 2 Rank 1
Damage: 250%Atk
MP consume: 20
Effect:Resist damage and abnormal status. Attack twice. Convert 50% of dmg to HP.


Fire Wheel Level 4 Rank 1
Damage: 250%Atk
MP consume: 20
Effect: Resist damage and abnormal status. Attack twice. Convert 50% of dmg to HP. After resisting, recover 20% MP.

Destruction Wheel Level 5 Rank 1
Damage: 250%Atk
MP consume: 20
Effect: Resist damage and abnormal status. Attack twice. Convert 50% of dmg to HP. After resisting, recover 20% MP and 5% HP.


****

Intensified Wheel Level 2 Rank 2
Damage: 200% Atk
MP consume: 20
Effect:Deal additional dmg of 600% Atk to stun, weaken target
Distance: 3m
AOE: Single target
Casting: instant
CD: 24sec



Intensified Wheel Level 3 Rank 2
Damage: 200% Atk
MP consume: 10
Effect: Deal additional dmg of 600% Atk to stun or weaken target. Can be used once again after casting.
Distance: 3m
AOE: Single target
Casting: instant
CD: 24sec


Intensified Wheel Level 5 Rank 3
Damage: 500% Atk
MP consume: 10
Effect:
Deal additional dmg of 600% Atk to stun or weaken target. Can be used once again after casting.
Distance: 3m
AOE: Single target
Casting: instant
CD: 24sec

*****

Intensified Wheel Level 3 Rank 3
Effect: Float Stun or weaken target.

CD: 18sec

Intensified Wheel Level 5 Rank 3
Effect: Float Stun or weaken target. Counter 0.5sec
CD: 18sec

========


Spinning Throw: C
Damage: 450%Atk

MP consume: 10
Effect: Throw choked target to 15m away. All enemies within the AOE are knockdown for 3sec.

Distance: 16m
AOE: 3m

Casting: 2sec
CD: none

Condition: Can only be used while choking target.



Spinning Throw Level 1 Rank 1

Effect: Throw choked target to 15m away. All enemies within the AOE are knockdown for 3sec. All enemies within the AOE are slowed by 30% for 6sec. They cannot use charging skills for 6sec.
Distance: 16m
AOE: 3m


Spinning Throw Level 2 Rank 1

Effect: Throw choked target to 15m away. The thrown enemy is paralyzed for 30sec. All enemies within the AOE are knockdown for 3sec. All enemies within the AOE are slowed by 30% for 6sec. They cannot use chargign skills for 6sec.
Distance: 16m
AOE: 3m


Spinning Throw Level 4 Rank 1

Effect: Throw choked enemy to another target. The thrown enemy is paralyzed for 30sec. All enemies within the AOE are knockdown for 3sec. All enemies within the AOE are slowed by 30% for 6sec. They cannot use charging skills for 6sec.
Distance: 8~16m
AOE: 3m


Spinning Throw Level 5 Rank 1

Effect: Throw choked enemy to another target. The thrown enemy is paralyzed for 30sec. All enemies within the AOE are knockdown for 3sec. All enemies within the AOE are slowed by 30% for 6sec. They cannot use charging skills for 6sec.
Distance: 8~16m
AOE: 9m


========

Impregnable Shield: V
Effect: Block frontal attack for 4sec. Heal 20%HP in 4sec.  
Distance: self
AOE: none

Casting: Instant

CD: 45sec



Impregnable Shield Level 1 Rank 1
Effect: Block frontal attack for 4sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking.  


Impregnable Shield Level 3 Rank 1
Effect: Block frontal attack for 4sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking. Heal 1% HP upon successful blocking.


Impregnable Shield Level 4 Rank 1
Effect: Block frontal attack for 4sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking. Heal 1% HP upon successful blocking. Reset "Wind Walk" CD after blocking 3 times.


Impregnable Shield Level 5 Rank 1
Effect: Block frontal attack for 4sec. The block status cannot be dispelled with guard-breaking skill. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking. Heal 1% HP upon successful blocking. Reset "Wind Walk" CD after blocking 3 times.


****

Impregnable Shield Level 3 Rank 2
Effect
: Block frontal attack for 4sec. Heal 10%Hp in 4sec. Heal 20% MP upon successful blocking.

CD: 30sec

Impregnable Shield Level 4 Rank 2
Effect
: Block frontal attack for 4sec. Each "Fearless Strike" hit reduce the skill's CD by 1sec. Heal 10%HP in 4sec. Heal 20% MP upon successful blocking.

CD: 30sec

Impregnable Shield Level 5 Rank 2
Effect
: Block frontal attack for 4sec. Upon each successful block, reduce the CD of Impregnable Shield by 1sec. Each "Fearless Strike" hit reduce the skill's CD by 1sec. Heal 10%HP in 4sec. Heal 20% MP upon successful blocking.

AOE: 3m
CD: 30sec

****

Impregnable Shield Level 3 Rank 3
Effect: Block frontal attack for 4sec. Party members receive 25% damage reduction up to 3 times. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking.
AOE: 8m
CD: 30sec

Impregnable Shield Level 4 Rank 3
Effect: Block frontal attack for 4sec. Party members movement speed are increased by 30% for 4sec. Party members receive 25% damage up to 3 times. Heal 20% HP in 4sec. Heal 20% MP upon successful blocking.
AOE: 8m
CD: 30sec

Impregnable Shield Level 5 Rank 3
Effect: Block frontal attack for 8sec. The block status cannot be dispelled with guard-breaking skill. Party members movement speed are increased by 30% for 4sec. Party members receive 50% lesser damage within the AOE. Heal HP 20% Hp in 8sec. Heal 20% MP upon successful blocking.
AOE: 8m
CD: 1min

*****

Impregnable Shield Level 2 Rank 4
Damage: 50%Atk
Effect: Block frontal attack for 4sec. Stun 2sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking.
AOE: 2 x 4m

Impregnable Shield Level 4 Rank 4
Damage: 50%Atk
Effect: Block frontal attack for 4sec. Stun 3sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking.
AOE: 2 x 4m

Impregnable Shield Level 5 Rank 4
Damage: 50%Atk
Effect: Block frontal attack for 4sec. Knockback the target 12m, and then knockdown the target for 3sec. For target which resist knockback, knockdown it for 3sec. For target which can be knockbacked by combo, knockdown it for 3sec. Heal 20%HP in 4sec. Heal 20% MP upon successful blocking.
AOE: 4 x 10m
CD: 1min


=========

Wind Walk: SS
Effect: Move backwards by 8m. Resist damage.   
Distance: self
AOE: none

Casting: Instant

CD: 12sec



Wind Walk Level 1 Rank 1
Effect: Move backwards by 8m. Resist damage. Increase movement speed 30%.  




Wind Walk Level 2 Rank 1
Effect: Move backwards by 8m. Resist damage. Heal 30% MP upon successful resist. Increase movement speed 30%.  

Wind Walk Level 5 Rank 1
Effect: Move backwards by 8m. Resist damage. Heal 30% MP upon successful resist. Increase movement speed 30%.  Dmg resist last for another 1sec after the skill.
CD: 24sec.








[ The post was edited by chaose5 at Nov 3, 2014 10:51 am ]

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    Nov 10, 2013 8:58 pm
    reserseved 2

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    Nov 10, 2013 8:58 pm
    reserved 3

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    Nov 12, 2013 8:27 am
    Wow nice, thats tons of work. Thanks for sharing.

    Dec 1, 2013 3:40 pm
    Thank You so much great work and a amazing help for us ty again

    Dec 1, 2013 3:49 pm
    Good work, can't wait for other classes.

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      Dec 10, 2013 5:57 am
      ok fm now

      Dec 10, 2013 2:49 pm

      hi and nice guide.plz can you do a guide for the weapon too plz i have a very hard time with the upgrade if you can make a guide with photos of the weapon and area/daily/mob that i can farm them will be a big help.tnx

      Dec 10, 2013 7:01 pm
      Reply 8#  sim-on1


      Refer to : http://forum.mmosite.com/thread/2/316/20131109/Newbie_Guide_Feeding_Equipments_Bopae_Selection-527e2d9d53ba98213-1.html

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