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Indie Game City of Steam

Apr 9, 2012 2:27 am
Hey all, I'm Ethan and I work for an indie games developer, Mechanist Games. We're working on our debut title City of Steam.

If you've known of City of Steam and been keeping an eye on it since the game went public, be sure to sign up for our newsletter and keep an eye on our dev journals for up-to-date game development.

To those that don't know what City of Steam is (no surprise, we're an indie developer, so getting widespread recognition is relatively harder for us). It's a browser-based MMORPG featuring a mix of industrial fantasy and steampunk elements, lightweight enough to play smoothly on even non-gaming computers and acessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive,and all stored in but a few megabytes. Check out the World Machine page to see animations about the world City of Steam based on.



Edit:

It’s been a heck of a ride thus far, and we’re hoping for an exciting Beta later this year. Stay tuned for more news soon, or post questions below.

Remember, we’re moving up on Greenlight but we need your help, so keep voting and spreading the word. We’re getting so close!

Besides, we're off to PAX and GDC 2013 in March. Go to our booth (582) and play City of Steam if you attend PAX too!

We may be small, but we’re very receptive to player  feedback too, and strive to openly discuss the development process. Feel  free to share your thoughts, and I’ll personally answer any questions you may have.


[ The post was edited by CrazyEthan at Feb 21, 2013 2:07 am ]

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Apr 12, 2012 8:17 pm
When will the game be released?
the storyline seems to catch me

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    Apr 12, 2012 8:19 pm
    We had a great GDC trip and Sneak Peek for City of Steam. Stay connected for more updates on the development of the game before Alpha comes out.


    [ The post was edited by CrazyEthan at Apr 18, 2012 2:52 am ]

    Apr 12, 2012 8:24 pm
    Quote: Originally Posted by never+ever at Apr 12, 2012 8:17 pm
    When will the game be released?
    the storyline seems to catch me     

    Thanks for the interest. City of Steam is at its early development, and we launched a Sneak Peek test a month ago and got lots of feedback. We need time to digest player input and add new features and make it better, that's the main reason we don't announce the release date. Why not subscribe to our newsletters and then get the priority on receiving updates and alpha/beta keys for the game.

    Apr 12, 2012 8:29 pm
    Reply 3#  CrazyEthan

    yeah that's great..I should give it a shot

    Apr 17, 2012 9:02 pm
    Reply 4#  never+ever

    Sweet.

    Apr 18, 2012 2:50 am
    Just updated Nexan suburbs, see the past and now of these corners in Nexus.

    MMOsite Special Offer

      Apr 22, 2012 11:39 pm
      We just sent out the first newslettersince we wrapped up the Sneak Peek test. Check your email if you are a subscriber. If aren't, subscribe to the newsletters and get priority on game updates and alpha keys receiving.


      [ The post was edited by CrazyEthan at Apr 23, 2012 2:57 am ]

      May 4, 2012 1:18 am
      We are designing a new layout for City of Steam official website, and it will come out soon.

      May 18, 2012 2:00 am

      City of Steam will enter into Alpha in July, check out the news here, be the subscriber and get the priority on receiving up-to-date development progress your key.

      Jun 7, 2012 12:45 am
      New website up and running, be sure to look into what we've improved and added for the new website.

      Jun 28, 2012 4:45 am
      City of Steam Alpha gameplay trailer released! Alpha testing starts in mid-July, so be sure to sign up on www.CityofSteam.com for our Newsletter to get priority on alpha keys. If you want a personalized alpha tour before anyone else, remember to join in the contest on our forum.

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        Jul 5, 2012 3:25 am
        Take a look at Hobbes, who share the same greenskin bloodline as Goblins and Orcs in our new Content Dev Journal.

        Aug 22, 2012 4:27 am
        After a terrific weekend, City of Steam’s 4th and final Alpha test has officially come to a close. Our thanks go out to all players who flooded in The Refuge last week; without your support, we couldn't have tested the game out as thoroughly. Also, we've piled up tons of player input since the test started, and will be looking into them shortly.  Be sure to keep an eye on our website and dev journals to keep up-to-date with Beta news and development!!

        Sep 10, 2012 8:52 am
        Heads-up guys, after discreet consideration,  we finally announced that Alpha Collaborator Packs for Alpha are coming to a close,  so if you want to help us out and get some unique and neat swag/items, check out our packs before September 13rd, the day we wrap up the Collaborator Packs!


        [ The post was edited by CrazyEthan at Sep 18, 2012 2:03 am ]

        Sep 18, 2012 2:06 am
        We just put up some new dev journals, here's your chance to get a closer look at some cool Ratling animations in Unity, backstories of the charming but manipulative Rivens and a wrapup for all available classes in City of Steam now!


        [ The post was edited by CrazyEthan at Sep 20, 2012 1:23 am ]

        Sep 18, 2012 4:47 am
        hm... it looks kinda cool but maybe you should talk to one of the mmosite admins... See if they put your news on the homepage...

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          Sep 19, 2012 8:23 pm
          Reply 16#  Pelagato


          Ah cool, I'll try to talk to them about the  coverage, thanks!!

          Sep 21, 2012 3:54 am
          Last chance for supporting City of Steam guys! The closing date of all Alpha Supporter Packs is pretty close now; to those who've been keeping track of City of Steam, don't miss the chance of being an honorable supporter for this game while receiving some amazing CoS swag at the same time!


          [ The post was edited by CrazyEthan at Sep 23, 2012 8:09 pm ]

          Sep 28, 2012 3:38 am
          Hi guys, we’ve released some new dev journals recently, if you are interested in getting to know more about CoS classes and races, don’t miss out on the wrap-ups for them. Also, feel free to share your thoughts on the most recent design and coding (it includes a mini game) journals too.


          [ The post was edited by CrazyEthan at Sep 29, 2012 2:38 am ]

           

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