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Welcome To MMOsite New MMO Discussion Feb 3, 2012 12:40 am

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Welcome To MMOsite New MMO Discussion

Feb 3, 2012 12:40 am
[Upcoming Next Week][Weekly Hot]
[New Game Review]

Absolute Force Online Closed Beta 2012-11-14
Age of Wushu Closed Beta 2012-11-14
Cabal 2 Open Beta 2012-11-14

FFXIV A Realm Reborn: 19 ALPHA SCREENSHOTS LEAKED!
Rift: Storm Legion Thoughts and Plans For Launch!
My MMo Raiderz Review
Upcoming Patch 8.1 Brings Brits For World of Tanks SEA


The WarZ Alpha First Impressions!
Dota 2 (Defense of the Ancients 2) Review


[ The post was edited by MMOsite at Nov 12, 2012 10:06 pm ]

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Apr 16, 2012 8:45 pm
. I will be a little sfpiceic in some aspects I want implemented in all games I play, some I have seen, some I haven't.0. A LFG system that works for both groups and raids. This is supremely important to any MMORPG and very few games have LFG systems that satisfy me. I don't just want a dungeon matcher like WoW, I want a channel that lists every single LFG flagged peep depending on the lvl range I choose to look at, with what they want to do. That way I can pick sfpiceic players/classes that I want to run with. That doesn't mean the dungeon matcher idea is bad, not at all, add that too, see how they both work out.1. A Help channel. A channel dedicated simply to help. Of course trollers will get in and moan in it, but that can't be helped. Saw this in LoTRO good idea.2. Level capped World PvP areas. Have a PvP area that's located in the middle of whatever factions exist, but that can be easily circumvented, thus not causing frustration to those that don't want to get in it, limited to certain levels so that players can enjoy PvP as they lvl up. Put some item in it that gives a bonus to the area as a whole, some incentive to fight. Saw this in Warhammer. Good idea.3. Battlegrounds. Lvl sfpiceic battlegrounds. Seen this in WoW, Warhammer, and other places. I suggest instead of making the BGs servers sfpiceic to make them GAME sfpiceic to ALL servers. Thus there will always be players to contend with.4. PvE Endgame content that is hard as hellfire to complete but that doesn't require full raids to finish, though yes also raid instances would be nice.5. PvE Endgame content that's relatively easy to complete for the average gamer.6. An OFFLINE broker/auction house (a pox on having to keep my freaking character logged in. Electricity is expensive!) EQ, WoW, Aion7. Mounted flight PvP. Never seen it anywhere. I want the dragon I'm flying to shoot fireballs at players!8. Entirely Underwater dungeons. The only time I've seen this implemented in any way, and the controls were and are clunky at best, was DAOC. Just give good gameplay maneuverability (like how WoW handles movement) and there we go.9. Ability to play music files. LoTRO did this, I can't explain just how GOOD it is to be able to sync files and do a music contest with other people. Hours of fun.10. Alternative Character PvP Battlegrounds: An instance were ALL players are given THE SAME TYPE OF CHARACTER. Weapons and abilities are thrown about in different places, the players have to fight for them etc. Just like many 1st person shooters but with whatever visual interface the online game allows.11. Game events. I don't mean a collect 10 objects get a price type of event. I mean a God of destruction invades X or Y area/ Aliens attack X or Y area/ 2 mighty beings fight it out in player city that type of event. Last saw something like this in EverQuest 1. It doesn't have to be an expansion event or new dungeon experience, just an EVENT'; something that happened. Give prices to those that try their hardest to be involved in it, not the ones who kill the most mobs, but the ones that truly inspire the player base and impress the overseer GMs. Example: EQ had a froglock invasion in an area. The froggies were invinsible to a solo player, and the idea was to take them down. As players gathered, I saw a guildless ShadowKnight go in double handed sword swinging, and get killed over 50 times. The SK would simply run to the corpse, grab its sword and run NAKED into the battle, not waiting to armor up because it didn't make any difference since the frogs hit so hard. That's how dedicated that player was, that's how much FUN that player had. Anyways, all of these are in addition to what Moldru already posted.Have a good one

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