GAMEPLAY
- Added Rubick!
- Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it.
- Chaos Knight: Reality Rift now puts the Chaos Knight behind his target.
- Clockerk: Fixed Hookshot stunning dead units.
- Gyrocopter: Fixed Homing Missle not giving any bounty.
- Invoker: Fixed Alacrity interaction with Magic Immunity
- Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
- Mirana: Reduced size of Arrow 20%.
- Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length.
- Riki: Fixed sometimes not attacking his Blink Strike target immediately.
- Spirit Breaker: Fixed a bug allowing charging Razor without moving.
- Fixed Batrider and Outworld Destroyer having 1 to little armor.
- Fixed Chaos Knight having 2 extra armor.
- Fixed Lone Druid having 1.3 to little armor.
UI
- Added support for tournament spectating passes.
- The backpack now displays 64 items, up from 25.
- Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk).
- Added a buff to indicate the duration of Death Prophet's Exorcism.
- Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner.
- Updated the Aghanim's Scepter store preview.
- Fixed bug where large replays were unable to download.
- Replay downloading is now paralleled to improve download speeds.
- Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item.
VISUALS
- Added a custom particle effect for Skadi.
BOTS
- Co-op bot matches will now randomly assign the human players to Radiant or Dire.
- In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams.
- Fixed bots not selecting heroes into non-AP games.
- Fixed bots not deploying their couriers on Passive difficulty.
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Rubick Discussion
With low mana cost and short CD, Fade Bolt is the best skill before level 6. It's very useful to reduce the enemies' damage interrupting their farming, especially when soloing in mid lane. Telekinesis serves as a disabling skill to be the second one to max level. By the way, disabling skill should be your first choice to steal. As to the skills to steal, practially, AOE disabling > small scale/single disabling > Blink > AOE damage > others.
[ The post was edited by PenguinClub at Jun 20, 2012 2:03 am ]
Telekinesis does not stun the target. It's meant to stun the enemies around the target point.
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