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DN KR 11th Mar: Red Dragon Nest, Sniper & Dancer Boost

Mar 10, 2015 6:20 am
DN KR 11th Mar Update Note

Red Dragon Nest

Level requirement : Level 80
Entry ticket: Red Jewel (obtained from Volcano Challenge Nest)
Party size: 5 ~ 8
Clear count : 2 times per week

Rewards:
- S-grade Accessories
- S-grade weapon/armor
- S-grade weapon/armor crafting materials
- S/L-grade cooking recipe

Stage 1/2: Pain Lord Crudelis & Flame Lord Barbatos



Stage 3: Flame Guardian Nouvel





Stage 4: Hyper Wave Core





Stage 5: Immortal Knight Tacitus





Final Stage: Red Dragon King Feder




Detailed Skill Changes translated by Sieg

Sniper Boost

1. Bullseye - (PVE) Additional effect: reduce the critical resist of target.

2. Cheating Point -  (PVE, PVP) The flower spawn location can be adjusted with the crosshair.

3. Cheating Point EX
(PVE, PVP) Remove the explode-on-command effect; increase the action speed of nearby allies.
(PVE) The provoke ability of the flower can be toggled on/off when summon.

4. Charged Shot - (PVE) Reduce CD; increase damage

5. Charged Shot EX
(PVE) Generate a "Wind Arrow" (bubble) when it deals critical damage. Accumulating 30 "Wind Arrow" & above allow you to use the enhanced (yellow-framed) Charged Shot, "Wind Shot".

6. Arrow Shower - (PVE) Reduce CD: increase damage

7. Arrow Shower EX - (PVE) Generate a "Wind Arrow" (bubble) when it deals critical damage.

8. Siege Stance - (PVE) Damage increase

9. Siege Stance EX - (PVE) Generate a "Wind Arrow" (bubble) when it deals critical damage.

10. Pinpoint Shot - (PVE) Damage increase

11. Physical Attack Mastery
(PVE) Additional effect: Generate a "Wind Arrow" (bubble) when "Wind Shot" deals critical damage.
Also, grant additional final damage to Pinpoint Shot.

12. Aerial Chain Shot EX - (PVE) Generate a "Wind Arrow" (bubble) when it deals critical damage.


Dancer Boost

1. Ecstatic Dance 3- Minotaur
* Change to self-buff
* Effect change: all elemental attack and physical attack increase significantly.

2. General Dawn Blade - (PVE) Damage increase.

3. Praetor - (PVE) Damage increase.


Shooting Star Changes

1. Splash - (PVE) Damage decrease.

2. Chemical Grenade - (PVE) Critical resist reduction effect is reduced.

Class Balance Preview

Class balance for Lencea and Assassin will be implemented in the next update on 25th Mar.
Other details have been translated by Sieg here: http://forum.mmosite.com/thread/2/217/20150310/DN_KR_11th_Mar_Red_Dragon_Nest_Sniper_Dancer_Boost-54feef88c65449e13-3.html#p550180513bb3d7

Reference:
http://dn.happyoz.com/news/notice/read.asp?0pb3A1k0AHX0B95TU0XrxOJ1ADWR70Dbi9F4Tdxq63oUnmt2


[ The post was edited by chaose5 at Mar 12, 2015 9:16 am ]

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Mar 10, 2015 6:37 am
Chaos, Dance 3 is confirmed to be elemental attack instead of stats? Both the duowan sources I have used 属性 instead of 属性攻.

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    Mar 10, 2015 6:43 am
    Reply 1#  sieg_freedom


    er, my interpretation is elemental attack (which i know is weird)..

    half sugar translated as elemental attack too..

    Both duowan and half sugar made mistakes in their translations...

    half-sugar translation is closer to the true meaning, although it still contains some error (such as the effect of the phy atk mastery =.=) ...

    http://forum.gamer.com.tw/C.php?bsn=13211&snA=148627&tnum=10

    Lol, but i might be wrong too, tmr we shall see and correct accordingly :D

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    Mar 10, 2015 6:48 am
    want to know about cd reduce on arrow shower and wind shot effect

    Mar 10, 2015 6:49 am
    Reply 3#  171.*.*.163


    that one need to wait till tmr, when someone go on the KR server ... no details in the update note ...

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    Mar 10, 2015 7:00 am
    Reply 2#  chaose5

    Yes, his translation contains some differences and skips out other stuff. I guess it's better to just wait for live tests to confirm everything. ^^

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    Mar 10, 2015 9:15 am
    artill Bullseye got revamp too ?

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      Mar 10, 2015 9:56 am
      [quote]Quote: Originally Posted by 111.*.*.193 at Mar 10, 2015 9:15 am
      artill Bullseye got revamp too ? [url=http://forum.mmosite.com/thread/2/217/20150310/DN_KR_11th_Mar_Red_Dragon_Nest_Sniper_Dancer_Boost-54feef88c65449e13-1.html#p54ff189403a853][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]Should be "Bowmaster" change if u mention "Bulls Eye", since this skill is in "General Bowmaster" skill tree unless they giving extended information. Must Say for now, Both Sniper and Artilery receive this New additional effect from "Bulls Eye"

      Mar 10, 2015 10:43 am
      5th Boss looks amazing. I just hope it's not a dark knight clone.

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      Mar 10, 2015 5:28 pm
      oh Lancea balance :D hope they give nice boost

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      Mar 10, 2015 8:11 pm
      is that all dancer has for their "boost"?

      good change on bulleye. The revamp with wind bubbles is unoriginal at best... But it's better than nothing.

      Mar 10, 2015 8:50 pm
      Reply 9#  Yuri Seo

      http://bbs.duowan.com/thread-42541104-1-1.html

      An updated (rough) translation of the translation of that part of the patch:

      Assassin's outstanding attack area and condition (no idea how to translate this properly, rush job, it's referring to how easy it is to hit with assassin's skills) compared to other classes, skill CD is low. Summons are more agile. It is also easy for them to escape, allowing for many opportunities to (counter) attack.

      However this is unfair to other classes in the PvP environment

      Forthcoming
      In the 25 Mar update
      To specific Assassin and Lencea sub-classes
      Changes will be made for balance in PvP

      * Ignoring the last paragraph since it's either illegible or pointless drivel depending on which part one refers to *

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        Mar 10, 2015 9:33 pm
        Information about skill values.

        http://bbs.duowan.com/thread-42544997-1-1.html?nxid=62

        Need confirmation about wind arrow stuff. Hweh of NA translated that part and it sounds potentially amazing.

        "- when u collected 30 wind arrow, players can shoot 30 wind arrows and have a chance of getting incarnation of the wind (must have more than 30 wind arrows) Each shot of wind arrow deal 100% damage of Charge shot

        -When Charge Shot is use, Press normal attack key to increase charge time, and able to use incarnation of wind

        -When u're in incarnation of wind mode, you can use all other skills

        -Charge shot damage increases 30%, when you are in incarnation of wind mode, every single attack you do will do 100% damage of charge shot"

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        Mar 10, 2015 9:52 pm
        I'll translate the whole thing.

        As requested by the author, this information comes from Yu桑, translated to chinese by 橘子. All comments added by Sieg.

        Splash Level 13
        Old: 629%+24398
        New: 440%+17079

        Splash EX
        Old: 4403%
        New: 3080%

        Chemical Grenade
        Old: -30% Critical Resist
        New: -15% Critical Resist

        Damage reduction of 30%. This makes Mine Thrower EX very competitive with Splash EX, where MT EX has higher potential damage per bullet, but Splash can be unloaded faster for burst windows, especially with action speed boosts and higher Reload EX buff efficiency.

        (Someone pointed out to me MT EX has higher efficiency than Splash from action speed buffs. While that is undoubtedly true, that isn't the point I am trying to make. Given that Splash is in-your-face spam and MT has to be adjusted more in the same span of time for boss movement, it's not always a definite that action speed increase means the same thing to both skills. Given a % boost to Action Speed, the skill with a larger absolute value will get a larger absolute decrease of course ^^)


        GDB Level 13
        Old: 2069%+59907
        New: 2690%+65418

        Damage increase of 30%. Since my dancer is a BD, I can kind of understand how BD players feel but hey, a dual tree BD has always been great, and our GDB gets a boost too...


        Praetor Level 11
        Old: 2553%+110736
        New: 3319%+125180

        Damage increase of 30%


        Dance 3 (Mino) Level 6
        Right click: Elemental attack +40%, PDMG +40%, lasts for 20s (What a great definition of the word "useless")


        Bullseye Level 8
        Damage increase debuff +40%
        14% Critical Resist Reduction, lasts for 60s

        Given 80 cap's 40% Critical Resistance in VN/VCN and 60% in RDN, BE alone would reduce it to 34.4% and 51.6% respectively. Actual increase in damage depends on Critical Damage, impossible to calculate without given parameters, ignoring Fatal Guided Missiles, Critical Break etc.


        Aerial Chain Shot
        Old: 18s CD
        New: 15s CD

        CD reduction of 16.7%. Actual DPS increase ~20%.


        Charge Shot Level 19
        Old: 471%+11736, 13s CD
        New: 613%+15270, 10s CD

        Damage increase of 30%, CD reduction of 23%. Actual DPS increase ~70%


        Siege Stance Level 16
        Old: 581%+16028. 45s CD
        New: 755%+20837, 30s CD

        Damage increase of ~30%, CD reduction of 33%. (I don't recall seeing CD reduction in patch notes). Actual DPS increase impossible to calculate, due to action speed buffs affecting number of arrows fired.


        Arrow Shower Level 13
        Old: 58%+232, 40s
        New: 75%+302, 30s

        Damage increase of 29.3%. CD reduction of 25%. Actual DPS increase impossible to calculate due to action speed buffs affecting number of arrows fired.

        (Also for those interested, I am highly doubtful this will make MB Shower that much more effective than it is currently. The current incarnation of MB Shower still scales at 100% MDMG per arrow, meaning we do ~4k% on a 40s CD, 30s after the update. Given that it doesn't build Fatal Guided Missile counters, and is barely equivalent to 1 FGM per cast...)


        Arrow Barrage Level 2
        Old: 126%+1944
        New: 152%+2333

        Damage increase of ~20%. Actual DPS increase after revamp too random to calculate, as the 65 passive adds 50% FD to Arrow Barrage. Your own FD, plate (though most likely you won't be using it), and use of Cheating Point will all affect the damage increase. Unlikely to catch up to Revolution Ballista though, in both DPS and DPA.


        Cheating Point EX
        - Explosion Damage increase. Party members in radius of CP gets action speed increase buff
        - When CP is summoned, if the player moves backward (S), the provoke effect will not be triggered
        - 50% Explosion Damage, 15% Action Speed



        That circle is the radius the action speed buff is given in. Buff lasts for 3s, refreshes with flower releases pollen.

        65 Passive
        - PDMG +10% (unchanged)
        - Upon Wind Shot Critical Hit, obtains Wind Shot counter
        - When using Arrow Barrage, FD increase of 50%


        Charge Shot EX -> (Wind Arrow/Wind Shot)

        When the Sniper EXs and Wind Shot itself deals a critical hit, gain one Wind Shot counter, up to a maximum of 50.

        Consumes 30 Wind Shot counters per usage, CD 10s. Hold left click on Charge Shot to activate.

        When you have more than 30 Wind Shot counters, the next cast of Charge Shot will cause the skill to glow yellow. Hold left click to charge, upon fully charging it will be released automatically. If left click is released without full charge, Charge Shot EX will be used instead.

        Regardless of if Wind Shot is used, 30 Wind Shot counters will be consumed.

        After activation, the yellow frame will be removed (therefore it can only be cast once per activation)

        Without action speed boost, the initial casting motion + charging takes ~4s, the backroll 1.5s. The direction of the backroll CANNOT be adjusted by the player. The backroll can be cancelled with Fake Shot and Triangle Shot.

        The board damage of every hit on Wind Shot is equivalent to 100% of Charge Shot (excluding EX)

        Being too close will result in a loss of hits, being further away can result in more hits.

        The picture below is the highest number of hits that has been achieved on a Dragon



        Half Sugar thinks that although many people might just use Charge Shot's board damage multiplied by 27 hits for damage calculation, it is actually very hard to achieve this constantly in practice.


        Additional Ref: http://www.thisisgame.com/dragonnest/tboard/?board=58&n=98739
        Additional Ref 2: http://forum.gamer.com.tw/C.php?bsn=13211&snA=148627&tnum=30

        (Take note that I can't read hangul, I will be using a... pretty archaic style of determining meaning to update the translation)


        [ The post was edited by sieg_freedom at Mar 12, 2015 7:21 am ]

        Totally +20 Points 

        1 chaose5 +20 Points 2015-03-11 02:15:11 Good Threads  

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        Mar 10, 2015 10:45 pm
        http://bbs.duowan.com/thread-42545212-1-1.html

        Supposed RDN stats but HP is suspicious. Claims that Stage 5 has 999999999 PDEF/MDEF Fire Seeds (akin to VN/VCN Lava Golems) and that the Dragon itself will also have special type mobs (well there have been mobs during the proper dragon phase since GDN at least, can't recall any off hand for SDN especially when I haven't ran it in so long)

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        Mar 10, 2015 11:02 pm
        Yeah, we were looking at the HP and couldn't make out what the hell was going on over there either. We initially thought those were easy mode stats but even then, still too low to explain.

        Maintenance extended by yet another hour. I have a feeling this release is going to be really, REALLY buggy.

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        Mar 10, 2015 11:10 pm
        Reply 15#  SaitoHikari

        Too many possible explanations and it could be a bug. (that is positive for players attempting to clear asap) Or they simply shifted stuff and have the HP point elsewhere. Either way the stats will be known sooner or later and the HP doesn't actually matter much at the moment.

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          Mar 10, 2015 11:22 pm
          LOL, seems like alot of info are missing from the korean update note ...

          The extra info which was translated by Yu-san is from thisisgame:

          http://www.thisisgame.com/dragonnest/tboard/?board=58&n=98739


          [ The post was edited by chaose5 at Mar 10, 2015 11:38 pm ]

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          Mar 10, 2015 11:39 pm
          Reply 17#  chaose5

          I asked for the source: http://www.thisisgame.com/dragonnest/tboard/?board=58&n=98739

          If you have time can always take a look and confirm ^^

          Edit: Above translation updated with supplementary information from the original source using a highly archaic and therefore probably inaccurate method of understanding.

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          Mar 10, 2015 11:56 pm
          Reply 18#  sieg_freedom


          Yu-san description on Incarnation of Wind is more or less correct based on thisisgame info, though the source itself contain some ambiguity on how this skill works =.=

          Also, if i am not wrong, the source doesn't mention about "firing 30 shots of Wind Shot".. It does mention about 'depleting' the 30 bubble to activate it by holding left-click (the source also never mention if the holding down of left click must be done during Charged Shot).

          He miss out something on the phy attack mastery though:

          The effect only allows one to gain the "Wind Arrow" bubble under Wind Shot, according to the update note itself and the source in thisisgame.

          If it applies to all skills, then there would be no need to add the effect under the all EX desc.


          [ The post was edited by chaose5 at Mar 11, 2015 12:10 am ]

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