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DN KR 12th Mar: Crit mechanics change, Mercenary boost

Mar 12, 2014 2:01 am
* added additional info on crit dmg calculation and crit dmg cap

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Mar 12, 2014 4:36 am
nice boost to spirit dancers also, their main stat is already STR, wide stinger already gives them crit cap.

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    Mar 12, 2014 4:48 am
    what about 60A and below critical dmg plate
    and 60-70C critical dmg talisman
    is there anyway to obtain them?

    Mar 12, 2014 6:10 am
    may i knw the exact % for maelstrom howl buff ? :D
    thanks in advance !

    Mar 12, 2014 8:20 am
    [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2535016/2]d0uglaz[/url] at Mar 11, 2014 6:12 pm
    [b]Reply [url=http://forum.mmosite.com/thread/2/217/20140311/DN_KR_12th_Mar_Crit_mechanics_change_Mercenary_boost-531f2a434f2ed0e13-1.html#p531fb1aed8b306]16#[/url] [i]Sakasen[/i][/b] [br] [br]what's the problem with cocktail????

    o_O [url=http://forum.mmosite.com/thread/2/217/20140311/DN_KR_12th_Mar_Crit_mechanics_change_Mercenary_boost-531f2a434f2ed0e13-1.html#p531fb463aaf439][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]He might be referring to the c0cktail buff 24% increase to STR, AGI and INT or 27% with tech/skill ring.

    Mar 12, 2014 10:05 am
    Okay,

    '-'
    Well, time to make a tech ring with cocktail.   LOL

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    Mar 12, 2014 10:56 am
    Reply 23#  182.*.*.16

    - [PVE] Maelstorm Howl: Grant an phy attack boost buff, equivalent to 200% VIT stats, duration 30sec.

    Ref:
    http://bbs.duowan.com/thread-37857574-1-1.html

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      Mar 12, 2014 12:28 pm
      Chaose, any data of info from how this critical talisman/plates works???

      o_o

      tyvm

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      Mar 12, 2014 12:57 pm
      Just like everything else obviously too. Intermediate 70C crit dmg Talisman gives 1,6k of the stat. Haven't seen the crest for it yet.

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      Mar 12, 2014 2:54 pm
      Crude talisman gives about 1.3k, Intermediate about 1.6k.

      We might not have information about the crests for a while, because they only drop directly from Saint's Haven Defense. Nobody knows what the drop rate is, and it only opens like 8 times a week.

      It actually should open about 13 hours from now, but none of us NA people visiting kDN would be awake at that time.

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      Mar 12, 2014 5:03 pm
      ''Inquisitor
      - Relic can trigger Electric Bless.''

      wth is Electric Bless?

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      Mar 12, 2014 6:01 pm
      Reply 30#  석사GanZ

      Lv65 passive from Inquisitor.

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        Mar 12, 2014 10:30 pm
        I hope Critical Jades will be changed to Critical Damage Jades... Too little people use Critical Jades for it to be worth much, The trend will also be towards using crit boosting skills to get crit now anyway.

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        Mar 13, 2014 3:40 am
        Reply 32#  sieg_freedom


        dont forget 3rd stat critical dmg on plates and jades

        Mar 13, 2014 10:24 pm
        How much VIT can a Destroyer obtain if he has one VIT jade per part of 70A armor?

        Mar 16, 2014 5:09 am
        No changes on Engineers and BM :(

        Also does this mean that in order to deal high damage again we have to stack STR/INT now? Not to mention the ridiculously high cap for this stat is rather unappealing. Boost Raven more why don't you -_-

        Also another thing when will they rework the Summon AI? They have shown good summons AI with Bringer's Kagebunshin, is it that hard to ask for a better AI for the summons dependent class?

        Mar 16, 2014 5:20 am
        Yeah I'll just leave this here. Not pleased with this update.

        [url]http://www.youtube.com/watch?v=Bxszx60ZwGw[/url]

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          Mar 16, 2014 7:43 pm
          Hm, how does this affect AGI class who specialize in crit? The mechanics kinda confuse me...

          Mar 17, 2014 11:51 am
          Reply 37#  112.*.*.220


          Possibly by dropping some vit and going some str/int respectively if u're great at dodging? :D

          Mar 17, 2014 1:37 pm
          [b]Reply [url=http://forum.mmosite.com/thread/2/217/20140311/DN_KR_12th_Mar_Crit_mechanics_change_Mercenary_boost-531f2a434f2ed0e13-2.html#p5327443b9af09a]38#[/url] [i]ikokokun[/i][/b] [br] [br]Which does nothing, since you need fuсkton of stats to actually make use of this new mechanic.
          It really only works for Assassin, Paladin and sorta Merc, agi classes are fuсked more than ever, but no one plays Sniper or Engineer so not a single fuсk was given in that regard.

           

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