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Future Update: New Lv65 Passive Skills (updated 13th June)

May 2, 2013 11:52 pm
Reply 59#  24.*.*.173

lol ikr? they misspelled Mastery with ''Mystery'' xD

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May 3, 2013 5:09 am
Reply 59#  24.*.*.173


yes, i just want it to point it out so chaos would notice and change it

also, i hope these passive skills only consume 1 sp, since 3 sp is kinda painful for these skill

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    May 5, 2013 1:28 am
    Reply 61#  Rhextian

    yep the new skill only requires 1 sp.
    just double-checked the skill level table.

    May 5, 2013 3:47 am

    - When being attacked, there is a w% chance to trigger a buff which reduces damage received by x%. Duration y sec, CD z sec.

    I guess this is Spirit Ability? underwhelming

    May 5, 2013 4:18 am
    Reply 63#  49.*.*.134


    sounds more like Armor Mastery to me.

    May 5, 2013 12:34 pm
    yea think so too that it sounds more like Armor Mastery, which is the new passive skill of one of the Mercenary Advancements according to the current translation ... it kinda sounds like the "Force Shield" in the FU Tree

    May 5, 2013 7:20 pm
    Oh ok, but if this is Blade Ability

    - When attacking enemies with physical skills, there is a w% chance to trigger a buff which increase crit rate by x%. Duration y sec, CD z sec.

    Wouldn't Spirit Ability be something like

    - When attacking enemies with physical skills, there is a w% chance to trigger a buff which increase attack speed by x%. Duration y sec, CD z sec.

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      May 5, 2013 9:58 pm
      Reply 66#  49.*.*.196


      that one sounds more like Critical Mastery to me

      May 6, 2013 1:47 pm
      Reply 66#  49.*.*.196
      Wouldn't Spirit Ability be something like

      - When attacking enemies with physical skills, there is a w% chance to trigger a buff which increase attack speed by x%. Duration y sec, CD z sec.

      Hmm doesnt sound so bad at all for the passive of the Spirit Dancer
      Would be even better if it stacks with Illusion Gaze / Spirit Boost xD

      May 7, 2013 7:11 pm
      [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/447989/2]Rhextian[/url] at May 5, 2013 9:58 pm
      [b]Reply [url=http://forum.mmosite.com/thread/2/217/20130422/Future_Update_New_Lv65_Skill_Description_Preliminary_Data_Skill_Names-51759058d0b6bfc13-4.html#p5187137335ad42]66#[/url] [i]49.*.*.196[/i][/b] [br] [br]
      that one sounds more like Critical Mastery to me [url=http://forum.mmosite.com/thread/2/217/20130422/Future_Update_New_Lv65_Skill_Description_Preliminary_Data_Skill_Names-51759058d0b6bfc13-4.html#p5187385eac04f3][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]
      Wouldn't that be something like longbow/crossbow mastery, ie Gets perma +x% crit?

      May 7, 2013 10:06 pm
      Reply 69#  49.*.*.226

      nope, because Sniper already has Physical Attack Mastery and Artillery already has Magical Attack Mastery

      May 7, 2013 11:09 pm
      New descriptions found for some classes. Some of our guesses were really off. (Rebirth Bless goes to Saints, for one.)

      http://insidedn.tumblr.com/?nxid=62

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      - [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
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        May 8, 2013 1:59 am
        Haha, poor Alfredo @ Gear Second

        May 8, 2013 2:40 am
        Reply 72#  178.*.*.39

        lol yea, losing dmg transition from alfredo is not a good idea, if they choose not to summon alfredo.

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        FREEDOM - English Guild & Community in Foreign MMORPG's
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        May 8, 2013 4:29 am
        [b]Reply [url=http://forum.mmosite.com/thread/2/217/20130422/Future_Update_New_Lv65_Skill_Description_Preliminary_Data_Skill_Names-51759058d0b6bfc13-4.html#p518a1d785d7be4]73#[/url] [i]chaose5[/i][/b] [br] [br]I am so satisfy with shooting star skill. More survival lo, but dragon 1hit alfredo die also. =.=

        May 8, 2013 4:31 am
        Keng die forget login =.=

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        May 8, 2013 4:59 am
        gear second here i comeeeeeee

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          May 8, 2013 5:23 am
          new active skills or bust.

          May 8, 2013 5:53 am
          They really want to force people into pure builds. Betting the next active will need it as prerequisite, meaning Hybrid builds like Fire Elestra and Alfredo GM's are screwed :O

          And I don't mind. Pure builds are awesome <3

          May 8, 2013 6:31 am
          GM skill useless, since every engineer is REQUIRED to have alfredo damage transfer.
          Crusader skill not so good, since it has preconditions. it would have been good if it was permanent, though. We'll see, there are still a few months left, and possibly it's gonna be changed during beta testing.

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