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Future Update: New Lv65 Passive Skills (updated 13th June)

Apr 22, 2013 12:32 pm
New Lv 65 Skills

Skill description is translated based on Half-Sugar information from DN KR server. Skill icon is provided by Rhextian.  


Smasher: Time Controller

• All CD of active skills under smasher skill tree are reduced by 10%.
Comment: Too little cd reduction, to make any difference =.=

Majesty: Gravity Controller

• Strengthen Summon Blackhole, Gravity Ascension and Gravity Switch. Deal additional damage to targets which are immune to the disabling effect of gravity skills. Each hit deal additional 100 % of damage.
Comment: Majesty receives more boost! 100% dmg inc for gravity switch is damn good. now, lets hope the lvl70 cap bosses don't have 50% dark resist =.=

Elestra: Chilling Master

• Ice skill dmg increase 10%.

Saleana: Flame Master

• Fire skill dmg increase 10%.

**********

Sniper: Physical Attack Mastery

• Physical attack +10%

Artillery: Magical Attack Mastery
   
• Magical attack + 10%

Tempest: Survival Sense

• After using kick shot or double somersault kick, gain a buff which increase physical attack by 10% for 10sec.

Wind Walker: Air Sense

• After using air walk or eagle dive, gain a buff which increase physical attack by 10% for 10sec.

**********

Guardian : Iron Bless

• When enemies' attack is guarded succesfully by any block skills, gain 20% physical attack buff for 10sec. CD 20sec.
   
Crusader : Magical Bless

• When you successfully hit enemies with any magical skills, gain 20% magical attack buff for 10sec, CD 20sec

Saint : Reverse Bless

• After using any relic skills, gain a buff which increase 30% movement speed for 3sec. ( No cooldown)
Comment: This passive fixes the only weakness of priest. It is exactly what a priest would need: running speed. However, the duration might be too short for practical purpose =.=

Inquisitor: Electric Bless

• Deal 10% additional non-elemental  damage when attacking shocked targets.

**********

Dark Summoner : Revenge Ability
   
• When skill successfully hits targets, enemies within 3 m receive 10% additional damage. Does not apply to soul gate.  

Soul Eater : Pain Ability

•  Deal additional 10% non-elemental dmg when attacking targets with "Curse" status.

Blade Dancer: Blade Ability

• Reduce cooldown of Breeze Call Dance by 12%

Spirit Dancer: Spirit Ability

• Reduce cooldown of Illusion dance by 12%.

**********

Shooting Star: Alfredo Exchange
   
• Physical attack+10%. Alfredo Hp+100%

Gear Master: Gear Second

• After summoning tower, gain a buff which increase physical attack by 10% for 10sec.

Adept: Elemental Harmony

• When a phantom counter is added by using a fire or ice Skill,  receive a buff to increase magic attack for 10 seconds. Magic Attack increase 10%

Physician: Chemical Harmony

•  When a phantom counter is added by using a dark or recovery Skill,  receive a buff to Increase Magic Attack for 10 seconds. Magic Attack increase 10%

**********

Gladiator: Physical Attack Mastery

• Physical attack +10%
   
Moonlord: Magical Attack Mastery

• Magical attack  + 14%

Barbarian: Critical Mastery

• After using battle howl, taunting howl or devastating howl, gain a buff which increase 20% crit rate for 10sec.

Destroyer: Power Mastery

• After using battle howl, taunting howl or devastating howl, deal 10% additional dmg each hit for 10sec.  

Reference:
http://forum.gamer.com.tw/C.php?bsn=13211&snA=114863&tnum=13

===============

The names of lv65 seems to be included in the latest KDN client after 24th Apr patch. Credits to Berllei

Gladiator: Physical Attack Mastery
Moon Lord: Magical Attack Mastery

Barbarian: Critical Mastery
Destroyer: Armor Mastery

Sniper:Physical Attack Mastery
Artillery: Magical Attack Mastery

Tempest: Physical Sense
Airwalker: Air Sense

Seleana: Flame Master
Elestra : Chilling Master

Smasher: Time Controller
Majesty: Gravity Controller

Guardian: Electric Bless
Crusader:Magical Bless

Saint: Survival Bless
Inquisitor: Rebirth Bless

Shooting Star: Alfredo Exchange
Gear Master: Gear Second

Adept: Elemental Harmony
Physician: Chemical Harmony

Soul Eater: Pain Ability
Dark Summoner: Revenge Ability

Blade Dancer: Blade Ability
Spirit Dancer: Spirit Ability


Dismantling & Crafting of Talisman & Dragon Jade
• Talisman can be dismantled into Pentagonal Rock, which can be used to craft new talisman.
- Hexagonal Rock can be used to craft even more powerful talisman.

• Dragon Jade can be dismantled into Dragon Memory Fragment.
- Sea Dragon Glass can be used to craft even more powerful dragon jade.

New Talisman (updated in KDN)
• Wealth Talisman: Increase gold amount gained. The effect differs depending on the slot it is equipped to.

• Bless Talisman: Increase the amount of loot. The effect differs depending on the slot it is equipped to.

New Pet: Black Hound
• It has an additional ability: increase the drop rate of 70S gear.

Reference:
http://bbs.duowan.com/thread-31523302-1-1.html
http://bbs.duowan.com/thread-31525492-1-1.html
http://bbs.duowan.com/thread-31529610-1-1.html
http://sorrowfulsj.hostingsiteforfree.com/skilllist.php?file=skilltable_character.dnt
http://insidedn.tumblr.com/post/49911424699/some-lv70-ex-skill-changes-and-more-lv65-skill
http://forum.gamer.com.tw/C.php?bsn=13211&snA=113967&tnum=3
http://bbs.duowan.com/thread-32068665-1-1.html


[ The post was edited by chaose5 at Jun 25, 2013 11:21 am ]

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Apr 22, 2013 12:56 pm
those skills sound.. really, and i mean reeeeeeeeally, boring.

(also, giving artillery another kinda sorta buff when magic breeze is still glitched to hell.. real good thinking, eyedentity).

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    Apr 22, 2013 1:04 pm
    Hopefully it'll follow 50 cap with a meh 65 skill and awesome new 70 skill, perhaps even an EX somewhere.

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    Apr 22, 2013 1:04 pm
    Reply 1#  perfecti

    most (if not all) of these lv65 skills are passive... yes it is boring and lazy work by eyedentity.

    anyway, i will translate the rest tomorrow as the original poster in duowan have not finished updating his post....

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    Apr 22, 2013 1:06 pm
    Reply 3#  chaose5

    sure, man, greatly appreciate what you're doing =|

    (also, yeah, let's hope for amazing lv70 skill and ultimate EX)

    btw, is it 100% that those skills are indeed belong to those classes?
    cause i really hope that person pulling them out of uistring is mistaken and that's warriors skills - glad, ml and whatever(i know it doesn't make much sense this way, but giving artillery a buff that reduce her phys damage is even more retarded).


    [ The post was edited by perfecti at Apr 22, 2013 1:24 pm ]

    Apr 22, 2013 1:31 pm
    majesty skill seems to be quite nice, we will see, but maybe majesty and saleana gonna shine at 70 cap :)
    artillery skill, uhh, we already have magical breez, it's always some more dmg but I was hoping on more creativity :(

    Apr 22, 2013 1:34 pm
    ]btw, is it 100% that those skills are indeed belong to those classes?
    cause i really hope that person pulling them out of uistring is mistaken and that's warriors skills - glad, ml and whatever(i know it doesn't make much sense this way, but giving artillery a buff that reduce her phys damage is even more retarded).

    as Chaose said


    [ The post was edited by damian128 at Apr 22, 2013 9:12 pm ]

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      Apr 22, 2013 1:46 pm
      I hope crus will have some DPS buff that decreases CD or increases damage. A new skill would be kinda pointless, unless it has huge range and aoe.

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      Apr 22, 2013 2:43 pm
      Poor Snipers. A decrease to magic attack is the last thing they need, considering most of the Bowmaster's highest DPS skills are all magic-based...

      Even if Magical Breeze didn't exist, Artillery still get the better deal out of this, because most Artillery don't even go below Aerial Chain Shot in the physical tree.

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      Apr 22, 2013 3:47 pm
      1Passive 1 ex 1active skill

      Apr 22, 2013 4:08 pm
      Starting to really question the Devs on some changes 0.0 ...guess we'll see what the rest of the translations hold =\

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      Apr 22, 2013 4:57 pm

      cant be sure though if its for Sniper and Artillery since those skills also fits Gladiator and Moonlord class

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        Apr 22, 2013 7:05 pm
        Reply 4#  perfecti

        like i said, the person just matched it as he sees fit.

        the uistring does NOT say the skills belong to which class... it could be gladiator - moonlord...

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        Apr 22, 2013 7:58 pm
        passives skills?

        '-'

        *runs

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        Apr 22, 2013 8:58 pm
        Well then, another useless passive skill. I like my Smasher one of reduced CD c: Spam Nine Tailed EX please.

        They are becoming lazy with making new content. + They are working on DN2 now so that means we gonna get left in the dirt with updates.

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        Apr 22, 2013 9:31 pm
        Please don't be another LuniaZ..
        Pls
        ALLM ruined Lunia..
        No pls. T_T

        Apr 22, 2013 9:51 pm
        Finally! Some new skills!!! ~.~

        Many of these seem to work as passives sadly. Though they certainly add to further distinguish the differences between classes, I was hoping to see more active skills. Hopefully the skills to come later (I assume there'll be more) will be just as interesting as when the lvl 50 class advancements were first revealed!

        There are a few more skills listed on the reference links, but its hard to say which classes they belong to as they could work with a number of classes. One seems to add crit, and the other reduces damage taken by the party (Which seems suitable for a mercenary?). Another one reduces light resistance which naturally fits in with clerics.

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          Apr 22, 2013 10:26 pm
          Actually, magical breeze's weird damage calculations (where lower PDMG leads to more damage) does not apply to all skills. The one which will be affected most is Arrow Shower. Most other skills that is possible to bug out using magical breeze's mechanics will receive a damage reduction instead iirc.

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          Apr 23, 2013 12:51 am
          Reply 16#  Ace Of Spades

          If there really are more as you describe, then I'm guessing that...
          - Party damage reduction skill is for Saint or Guardian
          - Light defense reduction skill is for Inquisitor or Crusader

          The main thing that is stopping me from declaring the first one as 100% Saint is that I'd imagine their passive would probably have something to do with relics instead.

          Crit one sounds better in line with one of the Archers, compared to the current phys/magic passives that would make far more sense on Swordsmen balance-wise.

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          Apr 23, 2013 3:49 am
          Quote: Originally Posted by chaose5 at Apr 22, 2013 7:05 pm
          Reply 4#  perfecti

          like i said, the person just matched it as he sees fit.

          the uistring does NOT say the skills belong to which class... it could be gladiator - moonlord...     
          Could you translate all the skills, so we can speculate, please?

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