The following skill adjustments only apply to PVP.
Most of them are unfortunately, nerf (in favor of the new Kali? :D )
1. Alchemist
• Icicle Explosion
- Reduce 30% attack
- Slow effect 50% > 30%
- Duration 11 sec > 4sec
• Magma Wave, Poison Ignite
- 3 Phantom 15% dmg inc / 5 Phantom 25% dmg inc.
2. Engineer
• Ping Pong Shot (EX)
- Additional damage from remaining jump count reduced by 50% (EX additional 5% dmg > 2% dmg )
- Jump count 8 times > 5 times (EX give additional 1 time)
3. Summon Unit HP changes
• Mechaduck : HP 50% > 5% ( =.= what the .... easily 1-HIT KO?)
• Mechaduk EX: HP 30% > 10%
• Cannon Tower: HP 60% > 10%
• Gattling Tower: HP 60% > 10%
• Ice Palm: Invincible > HP 10% (The hand is no longer invincible =.= )
• Chain Saw Tower: HP 60% > 10%
• Ice Pump Tower : HP 100% > 10%
Bug Fix
• Mechaduck EX: While casting it, the caster is no longer invincible
[ Note: erm, took them long enough to fix this bug. I almost thought it was not a bug. Well this give people less reason to learn this EX, not that it is popular to start with ]
• Ice Pump Tower: Fix the bug whereby ice pump tower effect is 50% slow.
Reference:
http://dragonnest.nexon.com/news/page/nx.aspx?n1PageType=2&n4NoticeArticleSN=89875