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* The hit limit for flame road (after 6 hits, 50% dmg only) has been implemented (BOO!), but the damage of flame road is still pretty high according to Half-Sugar
* The skill coefficient of Inferno has been changed back to 1 (BOO!)
* Ice-stacking is capped at 100% dmg increase.
Inquisitor
* relic of cure is effectively permanent on the field, if you equip at CD reduction crest.
Dark Guardian
* He uses dark manticore shield to convert all his physical skills to dark elemental.
* Even guardian's skills such as Justice Crash and Guardian Force are converted to dark.
* He did mention that this is his desperate attempt to raise the dps of his guardian, but he never suggest you do the same. If you want dps paladin, he recommend building a crusader instead.
* Iron will + shield charge = 100% damage reduction.
The latest skill data can be found through the lv60 cap skill simulator by thisisgame.com:
If they don't do a video or release anything about Alchemist/ Physician, I'll do something when I get ahold of a charger and get back on KDN c:
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CN- 华中电信一区
IGN: Belladonna, 徒走の棘 (I have more chars, but mostly just for PvP. c:)
Class: Smasher, Blade Dancer
"At the temple there is a poem called "Loss", carved into the stone. It has three words, but the poet has scratched them out. You cannot read loss, only feel it."
http://dn.duowan.com/t4/
duowans sim has archer now, and seems to be more accurate than thek orean one. ( korean one you cant add spiral kick properly)
edit:saving links borken currently.
and removing skill points may be buggy.
[ The post was edited by DN.Elegance at Jun 27, 2012 7:06 pm ]
I'm not sure since I can't read the language half-sugar is using, but she mentioned that iron will + shield charge is 100% damage reduction? Wouldn't that mean that, at least in kDN, paladins can easily tank every strong skill from a dragon? Could be too easy if it work, while it definitely won't work in cDN since our dragons clears our buffs.
But if this stay the same I don't see a reason for guardians. Crusader will have more dmg (nothing now here, but it seems that crusaders will surpass guardians by a lot if I interpret the statement correct) and can tank the same since provoke only needs 7 SP to max and this shouldn't be a problem to invest in.
[quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/3132780/2]cultkazuki[/url] at Jun 27, 2012 10:54 am
Salena is not really being downgraded much.
But ice capped at 100%... (*ノД`*) [url=http://forum.mmosite.com/thread/2/217/20120626/Videos_of_Lv60_classes_in_T4_by_updated_Dark_Guardian-4feaa94e29f470f13-1.html#p4feb48e92c3aa0][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]ice stacking is the Elestra territory seleana should just have raw fire power (damage) and minor ice stacking.
Quote: Originally Posted by Dyhakys at Jun 28, 2012 6:10 am
I'm not sure since I can't read the language half-sugar is using, but she mentioned that iron will + shield charge is 100% damage reduction? Wouldn't that mean that, at least in kDN, paladins can easily tank every strong skill from a dragon? Could be too easy if it work, while it definitely won't work in cDN since our dragons clears our buffs.
But if this stay the same I don't see a reason for guardians. Crusader will have more dmg (nothing now here, but it seems that crusaders will surpass guardians by a lot if I interpret the statement correct) and can tank the same since provoke only needs 7 SP to max and this shouldn't be a problem to invest in.
Don't need to max. With enough experience lvl4 is more than enough.
Quote: Originally Posted by DN.Elegance at Jun 28, 2012 3:20 pm Reply 6#Tarkel
may as well just max, only 3 sp O_o
Can't.
SP at lvl60 is extremely limited. I had to give up even airblock, limit block and stance of faith to be able to max most of the DPS skills (and still couldn't max charger).
Yes, 100% damage reduction can be achieved by paladin and mercenary.
Totally 0 damage...
Destroyer can do this even better because they have 2 skills which give 70% dmg reduction, with 2 longer duration dmg reduction buff.
And yea you are right about tanking breath too.
In SEA and CN, the dragon breath clears buff. Even if it doesn't, the superarmor break of dragon breath is high enough to cancel shield charge (trunet and goat tried it b4 =.=).
However, in SEA, the blackhole of Sea Dragon does NOT clear buff. So a destroyer with superarmor buff might be able stand inside blackhole and use 2 dmg reduction skill continuous to negate the dmg of blackhole, but obviously there is no reason for him to do that haha.
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FREEDOM - English Guild & Community in Foreign MMORPG's
[b]Reply [url=http://forum.mmosite.com/thread/2/217/20120626/Videos_of_Lv60_classes_in_T4_by_updated_Dark_Guardian-4feaa94e29f470f13-1.html#p4fed7c32e63704]12#[/url] [i]DN.Elegance[/i][/b] [br] [br]o god what a F**King retard
why is their damage so imba? when i looked at the latest smasher video uploaded by that guy, there's a huge difference. and i thought smasher dps got really boosted, even with the 10% latest boost i dont itll be enough
Can Gladiators enter SDN/GDN/Later Nest party (and won't be a deadweight) with the Latest T4 update?
I'm a bit confused by the amount of changes....
and, can I ask, I've read somewhere that the devs doesn't really want to balance the class; soooo,
do any of you know what is the direction of gladiators will take,PvP or PvE? because truthfully I feel that every class should have decent chance of doing ANY contents of PvE.....
Seleana,gm,or BM may have better skills mechanics and coefficient but sorry you cant compare someone stuck at 25k attack against a Crusader that reach 40-50k attack thanks to Divine avatar+ Judge Power.Remember that more time passes,more crusader will get stronger,since their buff multiply directly the stats(% STR and INT), and increasing lvl cap means better equips>higher stats>more bonus from DA + JP