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EAT THIS! - Almighty's MoonLord Skill Build

Nov 5, 2011 8:13 pm
After much slacking, I finally decided to give some love to my Moon Lord, and went back to leveling it. Despite being the second character I created, it's still not 50 (had been sitting at 45 for months lol). I took a look at the existing guides, but I couldn't find one that suited me, or that made an optimal use of SP (in my opinion), so I created my own build.




Skill justifications are as follows:

Why 1 point in destructive swing? Because it has some uses in PVP (mostly, it knocks down enemies).

Why Relieve Lv 4? Because Lv 4 already removes 3 debuffs from yourself. Lv 5 only reduces cooldown from 39 to 37 seconds; there's no need to max this skill.

Why MP Recovery is max lv? Because I don't want to cry when the dungeon is a bit long and my MP runs out.

Why no line drive? I know what you're going to say: Line drive pwns ass, your build sucks, how can you not get line drive? It's true that line drive does decent damage; however, most people overlook the fact that hacking stance is a totally useless skill, specially for moonlord. In order to get a lv 1 line drive (at least), I'd have to waste (yes, WASTE), 32 SP, which can be used maxing other more useful skills (like parry, more about that in a second).

Why parry? There are some hardcore guys which like risk and danger, and play their ML to feel the adrenaline rush. Those people don't really like a 100% chance of blocking all damage for (at least) 10 seconds, while being able to counter attack both close and long range for a LOT of damage. My guess is that it makes the game less challenging, while making you feel more pro by dodging stuff.

I'm not one of those guys though. When nesting, sometimes you know when damage is coming, but if you got parry, there's no need to dodge it (Examples: Medusa's swords and manticore's balls from the sky, apo's spin attack, bishop's 3 attack stomp after x2 bar, punisher's spinning attack, and a long etc.)

Why Cyclone lv 6? Most people think that cyclone is a totally useless skill, and they leave it at the minimum lv requirement. However, lv 6 and above, the cyclone grows into a huge typhoon when it touches something. It makes it a relatively useful skill in PVE (definitely a lot more useful than your physical skills, which just tickle mobs because of their low damage), but it's EXTREMELY nasty in PVP, making it almost impossible for people to get out once they're inside, and leaving them totally vulnerable for your Moonblade dance, which will probably take out a good chunk of their lives (like 30% at least) if you combo those 2 properly. Take it to lv 6 and laugh at the ridiculous size, you won't regret it.

Why Max Lv Heavy Hammer:This skill is the best sword master skill, hands down. I once wondered what was a sword master's purpose. They can't deal as much damage as an EL or BM; they can't tank like a paladin, they can't support like a Priest or FU, they're not as good at pvp as an acrobat, and they can't silence or reduce attack like a mercenary. Their skills are super fancy though, but that's it; besides looks, they're totally useless.

However, I thought about it for some time, and it became clear that if you max this skill then you're not a total dead weight. You're still useless for the most part, but at least it's something. +42% physical and magical damage is a very nice thing.  So, get it, max it, and actually do something for your party other than look cool. Use it every time it's off cd, and increase your party's dps by a lot.

Why lv 1 eclipse? I know that it'd be great to max the most epic taunt in the game (EAT THIS!), but in reality, the skill's growth is awful, and the debuff it inflicts is also very bad. When you hit someone with eclipse, the target receives a debuff which reduces his ability to break your superarmor by 40%. It is not that the target's superarmor is reduced by 40%, nor that the target's attack is reduced by 40%. After lv 4, this increases to 50% and at max lv is 55% (totally not worth it). Level 1 is fine as a 360 degree attack, basic debuff, and as a tool to piss off your opponent in PVP.
Stat Crests

The absolutely must-haves are HP, Vitality, Critical, Agility, Intelligence, Magic Attack. The remaining two can be filled according to personal preference; I'd prefer MP Recovery and Final Damage. If, however, you decided to follow a more "hybrid" skill build (with a bit more physical skills), then Strength and Physical Attack would be good choices as well. If you want to up your survivability, then Physical defense & Magical defense can also be considered. Remember that this is only a guide; you should tweak your character to fit your own style.


Skill Crests

I'd recommend the following ones: Moonblade dance +20% Damage, Moon Splitter +20% damage and Half Moon Slash +50% Animation Speed, Ultimate +20% Damage.

Stats Focus

For Moon Lord, your main focus should be Magic Attack and Critical, in that order.

To build magic attack, need to get intelligence accessories (necklace and earrings), intelligence suffix on equipments, and intelligence/magic attack as 3rd option on crests (expensive).

To build critical, try to get agility on your 2nd stat in your necklace/earrings, fatal rings (with critical as potential - expensive) and critical as a 3rd option on crests (expensive).

It's very difficult to build magic attack in a STR based char, but decent stats can be achieved if someone is willing to invest for those purposes.


Questions, comments and criticism are welcome!


[ The post was edited by Almighty! at Nov 6, 2011 5:47 pm ]

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Nov 5, 2011 8:31 pm
Why Max Lv Heavy Hammer:This skill is the best sword master skill, hands down. I once wondered what was a sword master's purpose. They can't deal as much damage as an EL or BM; they can't tank like a paladin, they can't support like a Priest or FU, they're not as good at pvp as an acrobat, and they can't silence or reduce attack like a mercenary. Their skills are super fancy though, but that's it; besides looks, they're totally useless.

However, I thought about it for some time, and it became clear that if you max this skill then you're not a total dead weight. You're still useless for the most part, but at least it's something. +42% physical and magical damage is a very nice thing.  So, get it, max it, and actually do something for your party other than look cool. Use it every time it's off cd, and increase your party's dps by a lot.


I lol'ed. This is unfortunately very true, SM is quite a selfish class i think. Shame their damage isn't higher as they might be more desirable then. Nice guide though! A real magic build . Do you feel the damage gained in leveling crescent cleave is worth it? Also, you have too many chars >.>

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    Nov 5, 2011 9:41 pm
    I was wondering when this would come out...

    Any ETA on the Destroyer build? Haha.

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    Macchi: Level 50 Barbarian
    Nov 5, 2011 11:08 pm
    Heavy Hammer = best damage debuff in game ....

    bone break, mirror etc are midgets in the face of this debuff =.=

    Anyone who have tried this in a party before will know its power...

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    Nov 6, 2011 3:07 am
    your just trying to get 150k views like me. u nab :P

    Nov 6, 2011 7:26 am
    So if a BM and EL do more damage, where would you rank this build in terms of DPS? If there was a top 5 would it be something like:

    1 EL
    2 BM
    3 FU
    4 SM?
    5 acro/academic?

    Something like that?

    Nov 6, 2011 7:30 am
    Reply 4#  Asena01



    It just breaks my heart...I felt like doing a good deed for all the fail lords out there that pick SM because it looks cool, and on top of that follow your guide xD

    Just kidding bro, you know I love you <3

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    Anything that doesn't kill me, gives me XP.

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      Nov 6, 2011 7:51 am
      Reply 5#  71.*.*.52


      If I were to do a DPS ranking of the different classes, based on my experience (I have 6
      different lv 50 characters), it would be something like this:

      God Tier
      1.- Academic
      2.- Elemental Lord

      High Tier
      3.- Bow Master
      4.- Force User

      Mid Tier
      5.- Sword Master
      6.- Acrobat
      7.- Mercenary

      Low Tier
      8.- Priest
      9.- Paladin

      A light attack based Inquisitor can be considered  Mid Tier though.

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      Anything that doesn't kill me, gives me XP.
      Nov 6, 2011 8:24 am
      Quote: Originally Posted by Almighty! at Nov 6, 2011 7:51 am
      Reply 5#  71.*.*.52


      If I were to do a DPS ranking of the different classes, based on my experience (I have 6
      different lv 50 characters), it would be something like this:

      God Tier
      1.- Academic
      2.- Elemental Lord

      High Tier
      3.- Bow Master
      4.- Force User

      Mid Tier
      5.- Sword Master
      6.- Acrobat
      7.- Mercenary

      Low Tier
      8.- Priest
      9.- Paladin

      A light attack based Inquisitor can be considered  Mid Tier though.     

      Thanks for this info. I play NA DN and my main is a priest. I've been looking to make a DPS focused alt for when I need a break from my priest and I now have a 30 SM, 31 FU, and 32 pally. I really can't decide which one I want to choose as a main focus for an alt. I've gotten to the point where I feel like SM really doesn't bring anything to the table. The skills have little utility, and damage wise they feel weak in comparison to my FU while not offering much in return.

      Your comments in the skill explanation and this list help me greatly understand I'm not alone in my thoughts.

      Nov 6, 2011 1:19 pm
      By the way, what type of equipment and crests is this based on? What is main stat focus?

      Nov 6, 2011 5:53 pm
      Reply 1#  Ace Of Spades

      I do think that the damage in crescent cleave is worth it. It works well for abyss mobs, and large bosses (manti, apo). Besides , I think that it's better to focus on one thing instead of putting SP points here and there; therefore I think this is one of the best places to spend your SP for a magical based build.

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      Anything that doesn't kill me, gives me XP.
      Nov 7, 2011 10:50 am
      [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2835265/2]Almighty![/url] at Nov 5, 2011 8:13 pm
      After much slacking, I finally decided to give some love to my Moon Lord, and went back to leveling it. Despite being the second character I created, it's still not 50 (had been sitting at 45 for months lol). I took a look at the existing guides, but I couldn't find one that suited me, or that made an optimal use of SP (in my opinion), so I created my own build.

      [img]http://image_server/2011/11/05/1320545408357.png[/img] [img]http://image_server/2011/11/05/1320545408172.png[/img]
      [img]http://image_server/2011/11/05/1320545408520.png[/img]

      Skill justifications are as follows:

      Why 1 point in destructive swing? Because it has some uses in PVP (mostly, it knocks down enemies).

      Why Relieve Lv 4? Because Lv 4 already removes 3 debuffs from yourself. Lv 5 only reduces cooldown from 39 to 37 seconds; there's no need to max this skill.

      Why MP Recovery is max lv? Because I don't want to cry when the dungeon is a bit long and my MP runs out.

      Why no line drive? I know what you're going to say: Line drive pwns ass, your build sucks, how can you not get line drive? It's true that line drive does decent damage; however, most people overlook the fact that hacking stance is a totally useless skill, specially for moonlord. In order to get a lv 1 line drive (at least), I'd have to waste (yes, WASTE), 32 SP, which can be used maxing other more useful skills (like parry, more about that in a second).

      Why parry? There are some hardcore guys which like risk and danger, and play their ML to feel the adrenaline rush. Those people don't really like a 100% chance of blocking all damage for (at least) 10 seconds, while being able to counter attack both close and long range for a LOT of damage. My guess is that it makes the game less challenging, while making you feel more pro by dodging stuff.

      I'm not one of those guys though. When nesting, sometimes you know when damage is coming, but if you got parry, there's no need to dodge it (Examples: Medusa's swords and manticore's balls from the sky, apo's spin attack, bishop's 3 attack stomp after x2 bar, punisher's spinning attack, and a long etc.)

      Why Cyclone lv 6? Most people think that cyclone is a totally useless skill, and they leave it at the minimum lv requirement. However, lv 6 and above, the cyclone grows into a huge typhoon when it touches something. It makes it a relatively useful skill in PVE (definitely a lot more useful than your physical skills, which just tickle mobs because of their low damage), but it's EXTREMELY nasty in PVP, making it almost impossible for people to get out once they're inside, and leaving them totally vulnerable for your Moonblade dance, which will probably take out a good chunk of their lives (like 30% at least) if you combo those 2 properly. Take it to lv 6 and laugh at the ridiculous size, you won't regret it.

      Why Max Lv Heavy Hammer:This skill is the best sword master skill, hands down. I once wondered what was a sword master's purpose. They can't deal as much damage as an EL or BM; they can't tank like a paladin, they can't support like a Priest or FU, they're not as good at pvp as an acrobat, and they can't silence or reduce attack like a mercenary. Their skills are super fancy though, but that's it; besides looks, they're totally useless.

      However, I thought about it for some time, and it became clear that if you max this skill then you're not a total dead weight. You're still useless for the most part, but at least it's something. +42% physical and magical damage is a very nice thing. So, get it, max it, and actually do something for your party other than look cool. Use it every time it's off cd, and increase your party's dps by a lot.

      Why lv 1 eclipse? I know that it'd be great to max the most epic taunt in the game (EAT THIS!), but in reality, the skill's growth is awful, and the debuff it inflicts is also very bad. When you hit someone with eclipse, the target receives a debuff which reduces his ability to break your superarmor by 40%. It is not that the target's superarmor is reduced by 40%, nor that the target's attack is reduced by 40%. After lv 4, this increases to 50% and at max lv is 55% (totally not worth it). Level 1 is fine as a 360 degree attack, basic debuff, and as a tool to piss off your opponent in PVP.
      Stat Crests

      The absolutely must-haves are HP, Vitality, Critical, Agility, Intelligence, Magic Attack. The remaining two can be filled according to personal preference; I'd prefer MP Recovery and Final Damage. If, however, you decided to follow a more "hybrid" skill build (with a bit more physical skills), then Strength and Physical Attack would be good choices as well. If you want to up your survivability, then Physical defense & Magical defense can also be considered. Remember that this is only a guide; you should tweak your character to fit your own style.


      Skill Crests

      I'd recommend the following ones: Moonblade dance +20% Damage, Moon Splitter +20% damage and Half Moon Slash +50% Animation Speed, Ultimate +20% Damage.

      Stats Focus

      For Moon Lord, your main focus should be Magic Attack and Critical, in that order.

      To build magic attack, need to get intelligence accessories (necklace and earrings), intelligence suffix on equipments, and intelligence/magic attack as 3rd option on crests (expensive).

      To build critical, try to get agility on your 2nd stat in your necklace/earrings, fatal rings (with critical as potential - expensive) and critical as a 3rd option on crests (expensive).

      It's very difficult to build magic attack in a STR based char, but decent stats can be achieved if someone is willing to invest for those purposes.


      Questions, comments and criticism are welcome! [url=http://forum.mmosite.com/thread/2/217/20111105/EAT_THIS_Almightys_MoonLord_Skill_Build-4eb5fb48cd8974713-1.html#p4eb5fb48cd8974][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]Nub guide. . If your wondering about the purpose of Swordmaster, for your information, Swordmasters is the most balanced class ingame. They can Tank, deal wicked damage, and is unstoppable in pvp unless if someone as noob like you will use it, it might fail. Most of the Swordmasters solo nests cus they dont need buffs / help from the rest of the characters. And what's with BM's being the best in PVP? Dude I think u suck a lot in the field so just do PVE. Google youtube mate and check those wicked SM's solo Higher nests and check the damage. All in all it takes a lot of skill to master / build a Pro SM so pls stop humiliating / disappointing urself and just use sorc or whatever and be a chick 4eva. peace! ^_^V You can try my SM in PVP if you want to see what I'm talking about (:

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        Nov 7, 2011 10:56 am
        Nub guide. . If your wondering about the purpose of Swordmaster, for your information, Swordmasters is the most balanced class ingame. Theyr not just fancy, they boast a lot of potential aswell PVE< PVP. They can Tank, deal wicked damage, and is unstoppable in pvp unless if someone as noob like you will use it, it might fail. Most of the Swordmasters solo nests cus they dont need buffs / help from the rest of the characters. And what's up with BM's being the best in PVP? Dude I think u suck a lot in the field so just do PVE. Google youtube mate and check those wicked SM's solo Higher nests and check the damage. All in all it takes a lot of skills to master / build a Pro SM so pls stop humiliating / disappointing urself and just use sorc or whatever and be a chick 4eva. peace! ^_^V You can try my SM in PVP if you want to see what I'm talking about (:

        All character's has their own Cons & Pros. It only all depends on the person piloting em


        [ The post was edited by jhazone at Nov 7, 2011 11:07 am ]

        Nov 8, 2011 7:15 am
        Reply 12#  jhazone

        then tell me. why is swordmaster not a must in SDN and he cannot solo SDN dont tell me im a noob sword master because your probably just a noob that plays NA and thinks swordmaster are everything because you can spam skills to win china players are alot more skilled

        Nov 8, 2011 8:52 am
        [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2928185/2]Asena01[/url] at Nov 8, 2011 7:15 am
        [b]Reply [url=http://forum.mmosite.com/thread/2/217/20111105/EAT_THIS_Almightys_MoonLord_Skill_Build-4eb5fb48cd8974713-1.html#p4eb829e5b9c7ff]12#[/url] [i]jhazone[/i][/b] [br] [br]then tell me. why is swordmaster not a must in SDN and he cannot solo SDN dont tell me im a noob sword master because your probably just a noob that plays NA and thinks swordmaster are everything because you can spam skills to win china players are alot more skilled [url=http://forum.mmosite.com/thread/2/217/20111105/EAT_THIS_Almightys_MoonLord_Skill_Build-4eb5fb48cd8974713-1.html#p4eb947958b80ea][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]What classes can solo SDN?

        Nov 8, 2011 10:39 am
        Quote: Originally Posted by 110.*.*.234 at Nov 7, 2011 10:50 am
        Nub guide. . If your wondering about the purpose of Swordmaster,  for your information, Swordmasters is the most balanced class ingame. They can Tank, deal wicked damage, and is unstoppable in pvp unless if someone as noob like you will use it, it might fail. Most of the Swordmasters solo nests cus they dont need buffs / help from the rest of the characters. And what's with BM's being the best in PVP? Dude I think u suck a lot in the field so just do PVE. Google youtube mate and check those wicked SM's solo Higher nests and check the damage. All in all it takes a lot of skill to master / build a Pro SM so pls stop humiliating / disappointing urself and just use sorc or whatever and be a chick 4eva. peace! ^_^V You can try my SM in PVP if you want to see what I'm talking about (:     


        Vague attacks without even bothering to read the guide completely, not a single adequate argument to refute anything that I wrote, and personal attacks without any previous knowledge of who I am or my background.

        Nice try, troll. You're not welcome in here, so


        [ The post was edited by Almighty! at Nov 8, 2011 11:03 am ]

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        Anything that doesn't kill me, gives me XP.
        Nov 8, 2011 5:47 pm
        nice guide sir..  i think ima use this 1 for my sm,
        just ignore those people who dont appreciate your work..

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          Nov 10, 2011 4:34 pm
          Lol Nice guide almighty our builds are almost identical :P. and LMAO fail troll is a fail troll

          Nov 12, 2011 12:21 am
          May i ask would merc be a better job to play then? Cos i am currently playing DNSEA and at lvl32 cap SM are quite pathetic in soloing dungeons (at least for me) but pvp is still ok. Will SM be able to solo dungeons easier than mercs in future lvl caps?

          Nov 12, 2011 12:55 am
          actually for dungeons SM is a great soloer because they dont take much skill...
          id say if even geared merc and sm are even in soloing dungeons

           

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