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Bishop Nest (Hell)
Harder than Sea Dragon Nest in a way... Lots of One-hit KO skills. Red = New / Deadly skill in Hell Mode.
*Added timestamps to guide & annotations to videos.
Stage 1- Corrupted Shaman
Boss' attack pattern
1) Summon a mini black hole that sucks player in, explodes shortly afterward.
- Run opposite direction of the suction.
2) Throw Ice / Lightning Fractions at player, slow / paralyze player on hit. (1:50 , 2:33)
- Keep moving.
3) Whirl appears around Shaman, pushes player towards vines. (1:40)
- Move toward Shaman, little damage but touching vines will surely cancel your skill.
4) 4 pillars around the Shaman turn black, a huge black magic circle appear on ground.
- Stay outside of the circle and you wont take any damage.
* Damage ignores invulnerable skills such as Avatar, Triangle Shot.... MUST DODGE, deals massive damage. Instant KO for low HP characters.
5) Summon 2 Minor Corrupted Shaman, turns invincible. (0:50 , 2:02)
- Kill both Minor Corrupted Shaman to disable the protective barrier.
Boss' attack pattern
1) Throw 4 mushroom bombs towards player. (0:04 , 0:21)
- Run clockwise / anti-clockwise facing the boss. If the aggro is on you, remember not to run into other party members!
2) Slam the ground once, huge AOE. (Earth Flip) (0:14 , 1:09)
- Easily dodged by jumping. (Same with the ground slamming attack with the Golem in Manticore Nest)
3) Boss summons multiple mushrooms from ground, mushrooms explode after 5 seconds. (Massive damage & ignores invincible skills!) (0:34 , 1:25)
- Focus on destroying ONE mushroom! The mushrooms have tons of HP.
*Dead mushroom will create a small protective barrier that protects player from the Mushroom Explosion.
4) Digs the ground, flips 3 boulders to player. (Massive Damage) (0:30 , 1:20)
- Try not to stay in front of the boss.
5) Shakes off lots of moving tiny mushrooms from body. These tiny mushrooms will chase players around and self-destruct shortly afterward. (Belly Dance? WTH LOL!) (1:05 , 1:50)
- Keep distance with the boss until all the tiny mushrooms self-destruct, massive damage!
There will be 4 bosses. Dragon Follower, Assassin, Ice Mage & Fallen Paladin. They will appear 1 by 1 then switches to another boss when their HP drops below 50%. All bosses will appear when 4th boss drops below 50% HP.
Note that there will be 8 beams shooting out from the middle platform once in a while. Not much damage but can be annoying when getting chased by bosses.
Note that you MUST lure the bosses to the entrance before killing. Dragon Follower & Ice Mage will cast a deadly AOE skill at the middle of the map upon death.
Dragon Follower
Deals MASSIVE amount of AOE lightning damage upon death.
1) Wraps himself with black lightning, dealing damage to player who goes near him.
- Stay away from him.
2) A small black magic circle will near the player, lightning falls on that location shortly.
- Stay away from the magic circle.
3) A big black magic circle appear around the Dragon Follower.
- Stay away from the magic circle.
4) Homing Missiles (2:41)
Assassin
1) Summon 4 clones to attack player and goes invisible temporary.
- Ignore the clones and wait for the assassin to reveal herself.
2) Plants time bombs on assassin minions, dealing damage their surrounding.
- Stay away from assassins.
Ice Mage
Cast Ice Storm upon death. Moderate damage and freezes player for 10 seconds! (2:35)
1) Ice Spear (1:15)
- Step to the side of the Ice Spear, the Ice Spear will only travel in a line.
2) Mana Siphon (Absorbs portion of MP)
- Run away from the homing magic missle.
3) Summon Ice Meteorite from the sky, dealing massive damage. (2:07)
- Stay outside of the blue magic circle or stay near with boss.
4) Covers himself with Ice Barrier, absorbs huge chunk of damage. (2:26)
- Similar to Elestra's Ice Barrier.
5) Shoots 3 Ice Missiles from the sky. (2:13)
Fallen Paladin
Focus on killing the Paladin first as his Thor's Hammer is PAINFUL!
1) Thor's Hammer (1:23)
- Big AOE. Run as far as you can!
2) Shield Charge (1:28)
- Step aside will do.
3) Divine Avatar.
- Stay away from him till Avatar wears off.
There will be two stages. In the first stage, you will have to clear all the mobs and 2 pillars (0:11) that create a barrier blocking the road.
DO NOT approach the boss as he is invincible. The Boss will use Jump Chop (1:41) to approach player if anyone get too close to him. (Tips: If you can't clear fast enough, Priest can cast relics / Force User can cast mirror to block the Punisher temporary)
You will enter a room once breaking all 3 barriers which Punisher won't be invincible anymore.
Boss' attack pattern
1) Flame Ring (1:52 , 2:43)
- Avoid stepping on the red magic circle.
2) Horizontal Slash (1:59)
3) Chop (2:01)
4) Chain Hook & Horizontal slash (2:05)
- Throw a chain hook and draw u near to him. Followed by a slash.
5) Jump Chop (2:59 , 3:40)
6) Chain Hook (2:30 , 3:14)
- Similar to 'Frozen' status, you can break the Chain Hook by tapping left and right repeatedly. (Can also be 'cured' using Curing Hand or Miracle Hand) Normally followed by Spinning Dive Slash.
7) Spinning Dive Slash (Jumps high and slams on ground) (2:35 , 3:19)
- Deals massive damage. Punisher will cast this after Chain Hooking someone, which is deadly to classes with low HP. Others can just jump and dodge this.
8) Blade Dance (3:54 , 4:46)
- Deals massive damage. Hide behind the pillars that raise up from ground immediately. Classes with low HP will most likely die if failed to do so.
* Only 2 out of 4 pillars will rise in Hell mode.
* Alternatively, you can go near the Shaman. It is advised that you ALWAYS stand near the small green area around Shaman.
9) Whirlwind (4:10 , 7:32)
- Similar to Mercenary's.
10) Drinks a potion that gives random buff to the Punisher. (2:21 , 2:53)
- Click on 1 of the 4 walls to deactivate the buff. (7:58 , 8:30) (Didn't notice till 2x HP.. Fail!) Mercenary can use Disenchanting Howl to clear the buff as well!
* Known buff: Attack , Defend , Speed
There will be 9 trapped Shamans. Go left immediately after entering, the Bishop will then attempts to suck the life force of the 3 Shamans. (The Bishop will be invincible before freeing the Shamans, don't bother attacking him)
Destroy the 2 pillars of each pods to free the Shamans. The Bishop will heal himself a great amount, cast AOE Shockwave and grow more powerful if failed save the Shamans.
The Bishop will do this 3 times (Total of 9 Shamans). You will get a Diamond Treasure Chest if you manage to rescue all 9 Shamans, which contains 50A equipment, 50A stat heraldry plate or B-grade Bishop Set material.
Boss' attack pattern 1) Cast 3 Poison Waves around himself.
- Hide behind the Bishop.
2) AOE Shockwave
- if the Bishop manages to suck power from the shamans, he will cast this. High damage and hits the whole field
3) Homing Poison Ball (Slow down player on hit)
- Similar to the Homing Lighting Ball from the Electric Ogre in Apoc Hell.
4) Poison Cloud (0:56)
- Throw a poison ball which split into 2~3 poison clouds.
5) Poison Rain (0:51)
- Low damage.
6) Summon Minions (1:04)
- Will summon random minions after 2x HP. Note that skeletons will self-destruct.
7) AOE Poison Ball
- Will cast this after 1x HP.
8) Wraps himself with poison, turning invincible for few seconds. (1:08)
- Similar to the "Electric Run" that shoots Lightning Ball when running from the Electric Orge in Apoc Nest.
There will be 2 phases. First phase is 5x ~ 3x HP. Hit the Golem's stomach (The glowing part) to damage it.
Second phase starts at 3x HP. (2:04) The Golem will stop taking damage from now on, but don't worry that's not a bug! Continue hitting its tummy till the Golem got fainted. (3:04) Climb up its arm and attack the Bishop!
2) Punch the ground, big AOE (0:08)
- Paladin can use Shield Block. Others can ignore this skill if standing at side.
- There are 4 variations of this simple-looking attack (Watch video to see the differences)
3) Rawr! Erm.. Roar! (Disenchanting Howl) (2:08 , 2:48)
- Pushes players away from the boss, clearing all the buffs on players and silence the players. There will be 3 mechanical fists appearing randomly from one of the 6 doors to attack players thrice. Hide between the doors (at the faces) to avoid getting hit.
4) Poison Spit (2:11 , 3:54 , 6:37)
- The Golem will spit poison in front of itself, dealing continuous damage. The poison wave will spread forward slowly. Move to the side of the Golem to avoid getting hit.
5) Raise Hand, 2 Mechanical Arms nearest to the Golem will appear. (1:07 , 5:48)
- Hide between doors, Mechanical Arms deal massive damage.
Boss' attack pattern (Phase 2)
1) Slam the ground 3 times continuously. (Cast after 2x HP Bar) (3:36 , 4:12 , 5:40)
- Jump 3 times. Need perfect timing or you will get hit all 3 times... Third slam deals massive damage. *You need to jump away from your position in Hell mode as there will be spikes spawning beneath you.
2) Bishop casts Poison Rain / Poison Missle when the Golem got fainted. (3:09)
- You can ignore this if you're on the Golem. Those skills won't be able to hit you.
3) Poison Explosion (6:04)
- You will see Poison Waves around Bishop before he cast this. Immediately run to the arm of the Golem to avoid getting hit. Deals massive damage!
4) Red waves around Bishop (3:27 , 4:37 , 6:00)
- Deals little damage, pushes player down.
5) Suction + Multiple Laser Beams from the Faces on the wall. (4:02 , 5:30 , 7:14)
- Position yourself between the faces will do. Deal massive damage on hit.
6) Berserk. (6:27 , 7:01)
- Must have a Mercenary to cast Disenchanting Howl or Engineer's Mecha Siren.
7) Bear... Golem Hug! (?)
- Similar to the hug of the Electric Orge in Apoc Nest. Can be cancelled.
Easiest stage of all. Kill all the mobs and wait for the Archbishop to suck the life force of the Shaman.
Boss' attack pattern
1) Summon a mini black hole that sucks player in, explodes shortly afterwards.
- Just keep running will do.
2) 4 pillars around the Shaman turn black, a huge black magic circle appear on ground.
- Stay outside of the circle and you wont take any damage.
* Damage ignores invulnerable skills such as Avatar, Triangle Shot....
Boss' attack pattern
1) Throw 3 mushroom bombs towards player.
- Run clockwise / anti-clockwise facing the boss. If the aggro is on you, remember not to run into other party members!
2) Slam the ground once, huge AOE. (Earth Flip)
- Easily dodged by jumping. (Same with the ground slamming attack with the Golem in Manticore Nest)
3) Boss summons multiple mushrooms from ground, mushrooms explode after 5 seconds. (Massive damage!)
- Destroy the mushroom on the ground immediately! Dead mushroom will create a small protective barrier that protects player from the Mushroom Explosion.
There will be 4 bosses. Dragon Follower, Assassin, Ice Mage & Fallen Paladin. They will appear 1 by 1 then switches to another boss when their HP drops below 50%. All bosses will appear when 4th boss drops below 50% HP.
Note that there will be 4 beams shooting out from the middle platform once in a while. Not much damage but can be annoying when getting chased by bosses.
Dragon Follower
1) Wraps himself with black lightning, dealing damage to player who goes near him.
- Stay away from him.
2) A small black magic circle will near the player, lightning falls on that location shortly.
- Stay away from the magic circle.
3) A big black magic circle appear around the Dragon Follower.
- Stay away from the magic circle.
Assassin
1) Summon 4 clones to attack player and goes invisible temporary.
- Ignore the clones and wait for the assassin to reveal herself.
2) Plants a time bomb on 1 of 4 players, dealing damage to that player and his/her surrounding.
- Run away from the rest of your party members, use skills that grants your temporary invulnerable when the bomb is about to explode.
Ice Mage
1) Ice Spear
- Step to the side of the Ice Spear, the Ice Spear will only travel in a line.
2) Mana Siphon (Absorbs portion of MP)
- Run away from the homing magic missle.
3) Summon Ice Meteorite from the sky, dealing massive damage.
-Stay outside of the blue magic circle.
Fallen Paladin
1) Thor's Hammer
- Big AOE. Run as far as you can!
2) Shield Charge
- Step aside will do.
3) Divine Avatar
- Stay away from him till Avatar wears off.
There will be two stages. In the first stage, you will have to clear all the mobs that appear to break the barrier blocking the road. DO NOT approach the boss as he is invulnerable (Tips: If you can't clear fast enough, Priest can cast relic / FU can cast mirror to block the Punisher temporary) You will enter a room once breaking all 3 barriers which Punisher won't be invulnerable anymore.
Boss' attack pattern
1) Flame Ring
- Avoid stepping on the red magic circle.
2) Horizontal Slash
3) Chop
4) Chain Hook & Horizontal slash
- Throw a chain hook and draw u near to him. Followed by a slash.
5) Chain Hook
- Similar to 'Frozen' status, you can break the Chain Hook by tapping left and right repeatedly. (Can also be 'cured' using Curing Hand or Miracle Hand) Normally followed by Spinning Dive Slash.
6) Spinning Dive Slash (Jumps high and slams on ground)
- Deals massive damage. Punisher will cast this after Chain Hooking someone, which is deadly to classes with low HP. Others can just jump and dodge this.
7) Blade Dance
- Deals massive damage. Hide behind the pillars that raise up from ground immediately. Classes with low HP will most likely die if failed to do so.
There will be 9 trapped Shamans. Go left immediately after entering, the Bishop will then attempts to suck the life force of the 3 Shamans. (The Bishop will be invulnerable before freeing the Shamans, don't bother attacking him) Destroy the 2 pillars of each pods to free the Shamans. The Bishop will heal himself a great amount and grow more powerful if failed save the Shamans.
The Bishop will try this 3 times (Total of 9 Shamans). You will get a Diamond Treasure Chest if you manage to rescue all 9 Shamans, which contains 50A equipment, 50A stat heraldry plate or B-grade Bishop Set material.
Boss' attack pattern
1) Cast a Poison Wave in front of himself
- Move to the side of the Bishop.
2) AOE Shockwave
- if the Bishop manages to suck power from the shamans, he will cast this. High damage and hits the whole field
3) Chasing Poison Ball
- Similar to the chasing lighting ball from the electric ogre in apo hell.
4) Poison Cloud
- Throw a poison ball which split into 2~3 poison cloud.
5) Poison Rain
- Low damage.
6) Summon Assassin
- Hp x2, he will summon 4 x assassin.
7) AOE Poison Ball
- Hp x 1, he will cast this.
**This guy die too fast.. Don't know what skill he has LOL.
The Bishop will fuse himself with the Ancient Golem after failing a 1v4 FAIR FIGHT with the players. Paladin should stand at a side to provoke the Golem while the others stand the opposite side to attack. (Refer to the video)
There will be 2 phases. First phase is 5x ~ 4x HP. Hit the Golem's stomach (The glowing part) to damage it. Second phase starts at 3x HP. The Golem will stop taking damage from now on, but don't worry that's not a bug! Continue hitting its tummy till the Golem got fainted. Climb up its arm and attack the Bishop!
2) Punch the ground, big AOE
- Paladin can use Shield Block. Others can ignore this skill if standing at side.
- There are 3 variation of this simple-looking attack (watch video to see the differences)
3) Rawr! Erm.. Roar! (Disenchanting Howl)
- Pushes players away from the boss, clearing all the buffs on players and silence the players. There will be 2 mechanical fists appearing randomly from one of the 6 doors to attack players twice. Hide between the doors (at the faces) to avoid getting hit.
4) Poison Spit
- The Golem will spit poison in front of itself, dealing continuous damage. The poison wave will spread forward slowly. Everyone can just move to the side of the Golem to avoid getting hit.
Boss' attack pattern (Phase 2)
1) Slam the ground 3 times continuously. (only cast during last HP Bar)
- Jump 3 times. Need perfect timing or you will get hit all 3 times... Third slam deals massive damage.
2) Bishop casts Poison Rain / Poison Missle when the Golem got fainted.
- You can ignore this if you're on the Golem. Those skills won't be able to hit you.
3) Suction + Multiple Laser Beams from the Faces on the wall.
- Position yourself between the lasers will do. Deal massive damage on hit.
Quote: Originally Posted by Healmepls at Jul 5, 2011 10:04 pm
Can't cast any sticks while on the bishop itself
erm, yea.... cuz all the stick will drop straight on the floor.....
Try use other skills to deal damage when you are on top.....
Signature
Even if i stand to lose everything, I'll preserve your memory for the tomorrows yet to be. Come what may. I could breathe my last breath, and the world be crumbling into oblivion.
I can confirm that you do get Level 50 A plates from the gold treasure at the end. Just got myself a magic plate.
-Btw, priest sticks shouldn't be useless if you are on top of the golem. I think if you can summon the totem near the "glowing tummy" it will still hit it. As an elord, when I use ice stab, it appears at the ground level (not where i'm standing on top of the big golem) When I do use ice stab, i can see that my combo hits increase, meaning i'm hitting him from down below.
some said that hit count is not a reliable way to tell if damage is dealt.
The hit count could be the hits dealt to the tummy, which doesn't reduce the HP bar at all.
The best way is to observe the movement of the HP bar when you deal damage alone or first to arrive at the top & start dealing damage.
Signature
Even if i stand to lose everything, I'll preserve your memory for the tomorrows yet to be. Come what may. I could breathe my last breath, and the world be crumbling into oblivion.
it does(i tested while soloing).. but still kinda weird, sometime ulti starting to do dmg, and then in the middle of ultimate bishop stops receiving any damage..
i would like to know more about it, anyone know what's the deal, and how to maximize dmg while we're on top of the golem?
When i aim my gravity ball 45 degree downwards from the shoulder of the final boss, i don't see the highest explosion damage (5 digit figure, very obvious) at all..
To obtain the 5 digit damage, i will have to aim high, so that the gravity ball explode near the top of the bishop head....
For those who still dont know, the damage numbers come out at the base of the big golem near the back. This is very weird.
You got to move your camera angle down and backwards to be able to see it.....
Signature
Even if i stand to lose everything, I'll preserve your memory for the tomorrows yet to be. Come what may. I could breathe my last breath, and the world be crumbling into oblivion.
Attack his buttock... The part connected with the Golem. And seems like he will be temporary invulnerable when there's some poison circle around him. (The one that pushes you down)
Even if i stand to lose everything, I'll preserve your memory for the tomorrows yet to be. Come what may. I could breathe my last breath, and the world be crumbling into oblivion.
But I feel priest only few skills can really deal damage to it, which are lightning arrow, chain lightning, X-ray, and charge volt at very specific position (still trying as sometimes no damage zzzzz), and of course normal attack hahaha.