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WoW 5.0 PvP Changes

Aug 27, 2017 9:31 am
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Aug 30, 2017 2:26 am
[quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
[b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
These battlegrounds are just ideas and not all of them may make into this expansion.
Stranglethorn Diamond Mines - Payload style gameplay
Valley of Power - Murderball
Azshara Crater - DOTA style gameplay
New Arena - Tol'vir Proving Grounds

[b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
The mine is located below northern Stranglethorn Vale.
It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
The first team to a set amount of resources wins.
There are three mine carts to choose from for the two teams and five possible paths.
Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

[b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
This battleground is located in the Vale of Eternal Blossoms.
New murderball style gameplay.
Holding the orb earns points for each team.
There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
The orb deals damage to the holder, which increases over time.

[b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
The arena is located in Uldum.
The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

[b][size=3][color=#FF0066]General[/color][/size][/b]
There will be no flying in the world until level 90.
Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
This is why resilience will become a base stat, increasing slightly every time you level.

Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd904457 [url=http://diflucan150mg.us.org/]diflucan 50 mg[/url] [url=http://clindamycin300mg.us.org/]order clindamycin[/url] [url=http://cafergot247.us.com/]cafergot online[/url]

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    Aug 30, 2017 4:23 am
    [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
    [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
    These battlegrounds are just ideas and not all of them may make into this expansion.
    Stranglethorn Diamond Mines - Payload style gameplay
    Valley of Power - Murderball
    Azshara Crater - DOTA style gameplay
    New Arena - Tol'vir Proving Grounds

    [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
    The mine is located below northern Stranglethorn Vale.
    It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
    The first team to a set amount of resources wins.
    There are three mine carts to choose from for the two teams and five possible paths.
    Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

    [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
    This battleground is located in the Vale of Eternal Blossoms.
    New murderball style gameplay.
    Holding the orb earns points for each team.
    There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
    The orb deals damage to the holder, which increases over time.

    [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
    The arena is located in Uldum.
    The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

    [b][size=3][color=#FF0066]General[/color][/size][/b]
    There will be no flying in the world until level 90.
    Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
    However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
    This is why resilience will become a base stat, increasing slightly every time you level.

    Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd290988 [url=http://rogaine365.us.com/]rogaine hair regrowth[/url]

    Sep 1, 2017 12:44 am
    [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
    [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
    These battlegrounds are just ideas and not all of them may make into this expansion.
    Stranglethorn Diamond Mines - Payload style gameplay
    Valley of Power - Murderball
    Azshara Crater - DOTA style gameplay
    New Arena - Tol'vir Proving Grounds

    [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
    The mine is located below northern Stranglethorn Vale.
    It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
    The first team to a set amount of resources wins.
    There are three mine carts to choose from for the two teams and five possible paths.
    Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

    [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
    This battleground is located in the Vale of Eternal Blossoms.
    New murderball style gameplay.
    Holding the orb earns points for each team.
    There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
    The orb deals damage to the holder, which increases over time.

    [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
    The arena is located in Uldum.
    The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

    [b][size=3][color=#FF0066]General[/color][/size][/b]
    There will be no flying in the world until level 90.
    Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
    However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
    This is why resilience will become a base stat, increasing slightly every time you level.

    Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote][url=http://buycialisonline.us.org/]cheap cialis professional[/url]

    Sep 2, 2017 2:13 am
    [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
    [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
    These battlegrounds are just ideas and not all of them may make into this expansion.
    Stranglethorn Diamond Mines - Payload style gameplay
    Valley of Power - Murderball
    Azshara Crater - DOTA style gameplay
    New Arena - Tol'vir Proving Grounds

    [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
    The mine is located below northern Stranglethorn Vale.
    It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
    The first team to a set amount of resources wins.
    There are three mine carts to choose from for the two teams and five possible paths.
    Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

    [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
    This battleground is located in the Vale of Eternal Blossoms.
    New murderball style gameplay.
    Holding the orb earns points for each team.
    There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
    The orb deals damage to the holder, which increases over time.

    [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
    The arena is located in Uldum.
    The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

    [b][size=3][color=#FF0066]General[/color][/size][/b]
    There will be no flying in the world until level 90.
    Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
    However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
    This is why resilience will become a base stat, increasing slightly every time you level.

    Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd390426 [url=http://buy-synthroid.shop/]synthroid pills[/url] [url=http://viagraforsale.shop/]viagra[/url] [url=http://genericseroquel.pro/]seroquel for insomnia[/url]

    Sep 3, 2017 4:09 am
    [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
    [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
    These battlegrounds are just ideas and not all of them may make into this expansion.
    Stranglethorn Diamond Mines - Payload style gameplay
    Valley of Power - Murderball
    Azshara Crater - DOTA style gameplay
    New Arena - Tol'vir Proving Grounds

    [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
    The mine is located below northern Stranglethorn Vale.
    It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
    The first team to a set amount of resources wins.
    There are three mine carts to choose from for the two teams and five possible paths.
    Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

    [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
    This battleground is located in the Vale of Eternal Blossoms.
    New murderball style gameplay.
    Holding the orb earns points for each team.
    There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
    The orb deals damage to the holder, which increases over time.

    [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
    The arena is located in Uldum.
    The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

    [b][size=3][color=#FF0066]General[/color][/size][/b]
    There will be no flying in the world until level 90.
    Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
    However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
    This is why resilience will become a base stat, increasing slightly every time you level.

    Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd1198625 [url=http://zithromax.systems/]home page[/url]

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      Sep 7, 2017 1:10 am
      [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
      [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
      These battlegrounds are just ideas and not all of them may make into this expansion.
      Stranglethorn Diamond Mines - Payload style gameplay
      Valley of Power - Murderball
      Azshara Crater - DOTA style gameplay
      New Arena - Tol'vir Proving Grounds

      [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
      The mine is located below northern Stranglethorn Vale.
      It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
      The first team to a set amount of resources wins.
      There are three mine carts to choose from for the two teams and five possible paths.
      Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

      [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
      This battleground is located in the Vale of Eternal Blossoms.
      New murderball style gameplay.
      Holding the orb earns points for each team.
      There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
      The orb deals damage to the holder, which increases over time.

      [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
      The arena is located in Uldum.
      The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

      [b][size=3][color=#FF0066]General[/color][/size][/b]
      There will be no flying in the world until level 90.
      Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
      However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
      This is why resilience will become a base stat, increasing slightly every time you level.

      Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd3623291 [url=http://cymbaltageneric.reisen/]cymbalta generic[/url] [url=http://costofcialis.pro/]cialis[/url] [url=http://tretinoincream005.pro/]tretinoin cream coupon[/url]

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        Sep 10, 2017 1:02 am
        [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2669391/2]The_Only_7[/url] at Jan 19, 2012 11:35 pm
        [b][size=3][color=#FF0066]New Battlegrounds[/color][/size][/b]
        These battlegrounds are just ideas and not all of them may make into this expansion.
        Stranglethorn Diamond Mines - Payload style gameplay
        Valley of Power - Murderball
        Azshara Crater - DOTA style gameplay
        New Arena - Tol'vir Proving Grounds

        [b][size=3][color=#FF0066]Stranglethorn Diamond Mine[/color][/size][/b]
        The mine is located below northern Stranglethorn Vale.
        It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
        The first team to a set amount of resources wins.
        There are three mine carts to choose from for the two teams and five possible paths.
        Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.

        [b][color=#FF0066][size=3]Valley of Power[/size][/color][/b]
        This battleground is located in the Vale of Eternal Blossoms.
        New murderball style gameplay.
        Holding the orb earns points for each team.
        There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
        The orb deals damage to the holder, which increases over time.

        [b][size=3][color=#FF0066]Tol'vir Proving Grounds - Arena[/color][/size][/b]
        The arena is located in Uldum.
        The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.

        [b][size=3][color=#FF0066]General[/color][/size][/b]
        There will be no flying in the world until level 90.
        Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
        However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
        This is why resilience will become a base stat, increasing slightly every time you level.

        Source from: [url=http://www.mmo-champion.com/threads/1067721-Mists-of-Pandaria-PvP-Recap]MMO-Champion forum[/url] [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1919325c0198][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote]wh0cd6341834 [url=http://advair.us.com/]advair[/url]

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          Sep 13, 2017 7:13 am
          [quote]Quote: Originally Posted by [url=http://forum.mmosite.com/member/info/2111113/2]Aquaman47[/url] at Jan 20, 2012 6:15 pm
          The new battlegrounds sound cool but I don't play PvP because it's not balanced well. I'm not touching it until they rework it so that classes and skills are completely different in PvP. I also hope they don't nerf skills so that the class is nerfed in PvE because they were too strong in PvP. The Stranglethorn Diamond Mine sounds like fun though. Reminds me of Jade Quarry in Guild Wars. [url=http://forum.mmosite.com/thread/2/179/20120119/WoW_50_PvP_Changes-4f1919325c0198d13-1.html#p4f1a1fae9a8e8d][STB_STATIC_IMAGE_HOST]images/back.gif[/STB_STATIC_IMAGE_HOST][/url][/quote][url=http://cialiscostperpill.us.org/]sublingual cialis[/url]

           

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