New Battlegrounds
These battlegrounds are just ideas and not all of them may make into this expansion.
Stranglethorn Diamond Mines - Payload style gameplay
Valley of Power - Murderball
Azshara Crater - DOTA style gameplay
New Arena - Tol'vir Proving Grounds
Stranglethorn Diamond Mine
The mine is located below northern Stranglethorn Vale.
It has payload style gameplay, as the team has to escort a cart along a switchable track to the depot.
The first team to a set amount of resources wins.
There are three mine carts to choose from for the two teams and five possible paths.
Each path has some sort of trap that will delay progress and can easily be triggered by members of the opposing team.
Valley of Power
This battleground is located in the Vale of Eternal Blossoms.
New murderball style gameplay.
Holding the orb earns points for each team.
There are multiple point zones, the closer you are to the center while holding the orb, the more points you earn per tick.
The orb deals damage to the holder, which increases over time.
Tol'vir Proving Grounds - Arena
The arena is located in Uldum.
The layout is simple and based on Nagrand arena with 4 pillars and teams starting on opposite sides.
General
There will be no flying in the world until level 90.
Blizzard likes the way Resilience currently works in PvP, and how it gives a nice goal for players looking to progress/upgrade their PvP gear.
However, resilience is a large barrier for people who want to start PvPing and have no PvP gear yet.
This is why resilience will become a base stat, increasing slightly every time you level.
Source from:
MMO-Champion forum