Here is a good article for this topic: Allods vs. WoW: Let the Battle Begin
In the last few weeks there has been more and more heated arguments about these 2 games. I'm going to break it down to you guys and give you the facts. Allods Online is a sleeping giant that is ready to wake up and decapitate a few heads in the mmorpg industry. This is a Free to play game by Astrum Nival a Russian mmo developer. Yes you heard right, a Russian mmo developer. I never saw it coming...It kind of sucker punch me when i first found out. So, i decided to get in to the close beta, and see what this game was all about. I had never had such a full mmo experience since playing WoW, I played WoW for 5 years and I loved every second of it, always looking for the next big thing that would take me from the grip of this game. Allods Online is very similar in gameplay to WoW, also the graphics are a lot more polished than WoW, but still has that same cartoony look. So it was very easy for me to make the transition to this game.
WoW has plenty of end content to keep you occupied for years, but it has one flaw. The end game content of the game gets to be very repetitive and mundane. And the only way to get the best gear in the game is to join these so called raiding guilds. And this usually means having to make a gaming commitment, kind of like a part time job. This means having to be ready for raids, being on time every single raid and have good attendance. Not only that but you have to also help the guild gather materials to craft such things as repair bots, potions etc etc. This takes the gaming experience and turns it in to a job. And when a game does that they have done something wrong. The PvP on WoW is a nice way to get out of these raiding commitments, but the gear you get from it is never as good as the gear from raiding. Also the World PvP has lost it's appeal. In WoW they use more resources for making raiding content, rather than to try to have World PvP events, to remind gamers that this game is at heart a game about a conflict Between the alliance and the horde.
Allods Online has taken key elements from WoW without aiming to be the next WoW or just another clone. The character classes and the mechanics in which they work have nothing in common with WoW. Even the combat is different, starting with the fact that Allods Online has no auto attack. That's right no auto attack, you have to use your skills in the right times to win a battle. So.. it seems The Church of Gold Farmers will have a hard time in this game. Now let's talk about the end game content of this game which is quite unique. In astral space they have this allods, with means land owned independently without superior claim, rent, or payment in service. These floating masses of land act like Instances with a wide variety of monsters and bosses waiting to be killed and looted.You will constantly be at war with the other faction for the rights to these treasure gold mines. And the only way to get to this Allods is by Airship.
This post has been modified on Feb 02 , 2010 12:01:35 AM by Carolgarden.