Sponsor

Quick Jump Full Board List
Forum Home Rift: Planes of Telara RIFT 1.8 PTS: Updates for Marksman, Ranger and Saboteur

Welcome to Our MMOsite Rift Forum Apr 22, 2011 1:52 am

TOGGLE

Rift: Planes of Telara


New to Rift board
Rift Soul Builds Guide
Rift Crafting/Map Guides
Rift Errors
Rift Mounts/Pets
Welcome to our Rift Forum
Rift Cleric Builds GuideRift Crafting Guide Rift errors and solutionsRift Mounts List
Which class will you choose
Rift Warrior Builds Guide
RIFT Maps Collection Rift error 1034, 1021 and 2001Rift Pets List
Rift IGN
Rift Mage Builds Guide
Rift Cairn Location Guide
Rift error 1003

Rift Rogue Builds Guide
Rift Puzzle Guide


Rift patch 1.8
Rift 1.8 Path Notes
RIFT 1.8 world event: War of the Wanton Maw
RIFT 1.8 brings Guild Finder
Rift Infernal Dawn Teaser Trailer

RIFT 1.8 main features
Rift 1.8 Saboteur Changes
Warrior AP Scaling and other DPS changes
Soul Changes about Archon, Paragon, Riftblade and Stomcaller

Updates for Marksman, Ranger and Saboteur
RIFT 1.8 Preview
Details and screenshots about RIFT 1.8's Infernal Dawn raid
Rift 1.8 introduces Fishing and Survival skills
 

RIFT 1.8 PTS: Updates for Marksman, Ranger and Saboteur

Mar 6, 2012 11:53 pm
Additional updates for 1.8. These won't be up on the test shard until the end of the week or next week.

Marksman
Empowered Shot: Energy cost has been reduced from 45 to 40.

Ranger
Splinter Shot: Energy cost has been reduced from 45 to 40.
Improved Escape Artist: Removed

New tier 6 talent: Steady Hand: Increases the effect of Attack Power on ranged weapon abilities by 5%, plus an additional 2% per point spent in the Ranger soul above 26.

2 piece HK synergy crystal: Now also reduces the energy cost of Shadow Fire by 10.

Saboteur
Chemical Bomb: Duration of the effect is increased to 10 sec, up from 8 sec. Damage has been adjusted.

Spike Charge: Duration of the effect is increased to 10 sec, up from 9 sec. DOT interval is now every 2 sec, down from 3 sec. Damage has been adjusted.

Caltrop Charge: Duration of the effect is reduced to 10 sec, down from 15 sec. DOT interval is now every 2 sec, down from 3 sec. Damage has been adjusted.

Improved Spike Charge: Removed

New tier 4 talent: Combat Wounds: Increases the damage of Spike Charge and Caltrop Charge by 10/20%.

Bomb Specialist: Now also reduces the energy cost of Bombs by 1/2/3/4/5.

Demolition Specialist: Number of enemies affected has been increased to 4/8 other enemies.

Trench Warfare: Now also affects Detonate.

Splinter Charge: The value of the armor debuff has been increased. A 5 point Splinter Charge will be slightly higher than a 3/3 Piercing Shot.

Related therad:
RIFT 1.8 PTS: Warrior AP Scaling and other DPS changes
Rift PTS Patch 1.8 in-progress Notes
RIFT 1.8 PTS: Upcoming Changes for Saboteur, Justicar and Druid

Via: RIFT GameZone

Return to the list

Signature

Bookmark and share to your friends

Mar 7, 2012 3:00 am
hm... Hey lucifer, can you tell us how is the general class balance going in Rift????

I was thinking on trying the game again but I dont want to jump into another Rogue Fest...

Signature

MMOsite Special Offer

     

    Quick Reply:RIFT 1.8 PTS: Updates for Marksman, Ranger and Saboteur

    Smiles
    help refresh
    Go Advanced »