Warrior
- All Warriors now get a Passive Buff called Building Fury that shows up in one of their souls that gives them increased Attack Power contribution to Finishers based on Attack Points used.
- Finishers no longer gain an increase to Weapon damage based on Attack Points used.
- All Damaging abilities have been re-balanced to work with using Attack Power in a more consistent manner.
Beastmaster
- Fixed a bug causing Slashing Strike to delay for a couple seconds.
Champion
- Bloodthirst now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Disruptive Strike now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Fixed a bug that caused Deadly Strikes to work with one handed weapons in certain circumstances.
- Reduced the effectiveness of the 4 gear benefit in Rasmolov's Champion Crystal to 20% from 35%.
- Cornered Beast duration has been reduced to 2.5 seconds, hits every 0.5 seconds. Cooldown has been reduced to 30 seconds.
- Titan's Strike cooldown has been reduced to 30 seconds.
- Destroyer's Bearing has had its damage bonus increased to a maximum of 50% instead of 35% and now always generates an attack point.
- Disruptive Strike has had its cooldown reduced from 15 to 10 seconds.
- Weapon Specialization now grants 0.6% per Talent Point for each Soul Point spent in Champion.
Paladin
- Retaliation now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Disarming Counterblow now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Paladin's Reprisalnow gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
Paragon
- Way of the Mountain now only enhances the damage of Finishers while Dual Wielding.
- Paired Strike now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Path of the Hurricane now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Path of the Raptor now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Death Touch now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Rising Waterfall now gains a 200% Attack Power contribution when Dual Wielding instead of a Weapon Damage Modification.
- Rising Waterfall now does higher damage when Dual Wielding.
- Flurry duration has been reduced to 2.5 seconds, hits every 0.5 seconds. Cooldown has been reduced to 30 seconds.
- Teaching of the Five Rings now grants 0.6% per Talent Point for each Soul Point spent in Paragon.
Riftblade
- Rift Strike now gains a 200% Attack Power contribution instead of a Weapon Damage Modification.
- Static Shock now deals damage based on Attack Power.
- Riftblade - Storm Blade now deals damage based on Attack Power.
- Rift Fury now affects all attacks just like Teaching of the Five Rings and Weapon Specialization.
- Rift Fury now grants 0.6% per Talent Point for each Soul Point spent in Riftblade.
Void Knight
- Rift Shield: Can no longer be cast on a target currently under the effects of Rite of the Ancestors or Spiritual Conflagration.
Source from:
Rift GameZone